-
Notifications
You must be signed in to change notification settings - Fork 40
Particles Injector
Particles Injectors are mini linear accelerators used to create Particles Bunch in your Large Hadron Collider setup.
Particles Injector are placed horizontally aligned with a Void Shells line that'll receive the initial Particle Bunch. This can be the beginning of a Linear Accelerator or the turning corner of an Accelerator Ring.
Remember to place any container like a chest next to it to provide raw materials to inject.
Particles Injectors automatically align themselves with the first connected Void Shell found.
When placed at an invalid position or without a Control Channel set, the Particles Injector will remains offline with a dimmed color. This is not an indication that an Accelerator Controller has connected or not with it.
A Particles Injector is produced from 1 Piston, 4 Basic Plain Electromagnets, 2 Void Shells and an Accelerator Control Point.
You can modify the Control Channel use a Tuning Fork or the LUA controlChannel() method.
Particles Injector consumes blocks from the attached inventory to produces Particle Bunches with an initial motion directly towards the first connected Void Shell.
The injection period is defined by the Accelerator Controller through the injector's Control channel.
You can have 2 Particles Injectors in the same corner of an Accelerator Ring to send Particles Bunches in both directions.
Home
Dependencies
Frequently Asked Questions
Changelog
Tutorials
* First ship, first jump
* Tuning Tools
* Programmable blocks
* Lasers - Basic Tutorial
* Lasers - Advanced Boosting
Exploration
* World generation
* Air in space
* Planets and Transition Planes
* Warp Jump Checklist
Atomic
* Large Hadron Collider
* Accelerator Controller
* Accelerator Control Point
* Chiller
* Electromagnet
* Particles Collider
* Particles Injector
* Void Shell
* Electromagnetic Cell
Breathing
* Breathing
* Air Canister
* Air Generator
* Air Tank
* Energy Air Shield
* Warp armor
Collection
* Laser Tree Farm
* Mining Laser
Detection
* Camera and Monitor
* Cloaking
* Radar
* Siren
* Warp Field Isolation Block
Energy
* IC2 Reactor Laser
* Subspace Capacitor
* Enantiomorphic Reactor
Movement
* Lift
* Transporter Room
* Transporter Core
* Transporter Scanner
* Transporter Containment
* Transporter Beacon
Protection
* Hull
* Force field projector
* Force field relay
* Force field upgrades
Weapons
* Lasers - Basic Tutorial
* Lasers - Advanced Boosting
LUA API
* LUA methods
- for Detection
- for Energy
- for Movement
* LUA properties
- for Energy
- for Movement
* LUA events
* LUA change logs