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Flight simulator made in C# with Unity3D for my year of bachelor 2 (2021/2022) for a course project.

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LeoSery/Flight-Simulator--Unity3D-2021

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Dev project - Flight simulator in Unity3D

Game made with @Tractorou24 and @Tartoo for the end of year project during the bachelor year 2 (2021/2022)

Summary

  • Presentation
  • How to open the project
  • How to build the project

Presentation

The Dev project was to develop a project in a given time, so we decided to make a flight simulator under Unity3D.

In this project, you can :

  • Create an account and log in
  • Fly a model airplane with :
    • Pitch with Z and S
    • Roll with Q and D
    • Rudder with X and X
    • Raise the flaps with SHIFT and lower them with CTRL
    • Brake with Space
    • Shoot with right mouse click
  • Play multiplayer if you are on the same network

How to open the project:

  • Clone the git repository to your computer with the following command :
git@github.com:LeoSery/Flight-Simulator-Unity3D.git

or

https://github.com/LeoSery/Flight-Simulator-Unity3D.git
  • open Unity Hub and do "Add project from disk"

    Select "..\Flight-Simulator-Unity3D"

  • Check that the project opens with the Unity editor in version "2020.3.31f1"

How to build the project :

  • Once the project is open in Unity, do "File" > "Build Settings"

  • In the window that has just appeared, in the "Scenes In Build" section, make sure that "scenes/Game" is checked.

  • for the platform choose: "PC, Mac & Linux Standalone"

  • then choose your platform in "Target Platform"

  • and finally press "Build And Run"

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Flight simulator made in C# with Unity3D for my year of bachelor 2 (2021/2022) for a course project.

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