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Version 1.2.0

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@CrossVR CrossVR released this 31 Dec 23:43
· 903 commits to master since this release

Happy new year everyone.

This is the first release of the new stable version that support full customization of the input mapping using LUA scripts. Currently it requires a bit of LUA knowledge, but in an upcoming version this LUA support will be the base for new customization options in the dashboard.

The documentation of the new scripting system can be found on the wiki: https://github.com/LibreVR/Revive/wiki/Input-Scripting

Changes

  • Added support for LUA scripting of the input system
  • Updated the Oculus SDK to 1.20
  • Performance optimizations to reduce translation overhead

Known issues

  • Changing the settings while the game is running is not supported
  • Xbox Controller support on a few games might be broken, this will be fixed in the next version
  • Multiple users reported issues with the SteamVR version of Dirt Rally, last known good version for that game is 1.1.11