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@CrossVR CrossVR released this Jul 10, 2020

Bug fixes

  • ReviveOverlay: Fixed crash when attempting to link an Oculus Account
Assets 3

@CrossVR CrossVR released this Jun 29, 2020 · 15 commits to master since this release

Changes

  • Limited the online functionality nag to Echo Arena
  • Reverted to old frame pacing behavior used in the initial 2.0 release

Bug fixes

  • Revive: Fixed older games crashing due to an access violation
  • Revive: Improved handling of FoV stencils
  • ReviveOverlay: Fixed inject option in tray icon menu
  • ReviveOverlay: Fixed Oculus Platform heartbeat functionality
Assets 3

@CrossVR CrossVR released this Jan 30, 2020 · 54 commits to master since this release

Changes

  • The Revive Dashboard can now link with your Oculus account to improve online multiplayer support thanks to @ahmanwoods
  • The Revive Dashboard now supports scanning multiple Oculus libraries as contributed by @croger42
  • The Revive Injector has been rewritten to improve reliability using Microsoft Detours
  • Improved and simplified frame blocking behavior in Revive to improve performance

Bug fixes

  • Revive: Fixed Walking Dead: Saints and Sinners crashing on launch (#1451)
Assets 3

@CrossVR CrossVR released this Dec 11, 2019 · 111 commits to master since this release

Changes

  • Updated Oculus SDK to version 1.43
  • SteamVR Input should now be configurable before running an app

Bug fixes

  • Revive: Fixed Stormland crashing on launch and rendering differently in each eye (#1379)
  • ReviveXR: Numerous fixes thanks to @qlyoung
Assets 3

@CrossVR CrossVR released this Oct 19, 2019 · 142 commits to master since this release

A hotfix was added that fixes a performance regression

Changes

  • Further optimizations to frame blocking behaviour
  • Patching option has been removed from the tray icon to avoid user confusion
    • Still available by manually copying files if you know what you're doing

Bug fixes

  • Revive: Fixed Asgard's Wrath loading screen blinking on/off (#1347)
Assets 3

@CrossVR CrossVR released this Oct 18, 2019 · 149 commits to master since this release

Changes

  • Updated Oculus SDK to version 1.41
  • Improved frame blocking behavior to enhance performance in UE4 games
  • Removed patching function from the tray icon to avoid user confusion
    • Still available by manually copying files if you know what you're doing

Bug fixes

  • Revive: Added default bindings for Vive Cosmos controllers (#1340)
  • Revive: Fixed Dance Central regression that causes fatal errors (#1334)
  • Revive: Fixed menu button on the Left controller not working (#1339)
  • Revive: Fixed thumbstick recenter triggering on both controllers when only touching one (#1357)
  • ReviveXR: Fixed missing loader DLL oversight and added various fixes contributed by @qlyoung (#1323)
Assets 3
Pre-release
Pre-release

@CrossVR CrossVR released this Oct 14, 2019 · 158 commits to master since this release

This was a pre-release version of 1.9.0, use that version instead.

Assets 3

@CrossVR CrossVR released this Sep 5, 2019 · 189 commits to master since this release

Changes

  • Updated Oculus SDK to version 1.40
  • Improved SteamVR app identification

Bug fixes

  • Revive: Fixed quad layers in Dirt Rally flipping upside down (#1322)
  • Revive: Fixed controllers not working if the user is not an admin (#1311)
Assets 3

@CrossVR CrossVR released this Aug 16, 2019 · 205 commits to master since this release

Hotfixes

This release has been updated a few times to fix some minor mistakes, redownload the release if you experience any of these problems.

  • Fixed menu button activating unintentionally
  • Fixed apps not being recognized correctly in the Steam library
  • Fixed game image being stuck in the same position when turning your head
  • Fixed incorrect throwing direction in Echo Arena
  • Change the default grip binding to use capsense instead of the force sensor

Changes

  • Revive: Major overhaul of SteamVR Input support
    • Controller pose can now be customized in SteamVR as well
  • Revive: Updated OpenVR to version 1.6.10
  • Revive: Removed support for the Revive tab in the old versions of OpenVR-AdvancedSettings
  • Dashboard: Added Oculus Home to the list of default apps
  • ReviveXR: Update OpenXR support to 1.0 (experimental and untested)

Bug fixes

  • Revive: Fixed stuttering in The Climb, The Unspoken and Wilson's Heart
  • Revive: Re-enabled pose submission to reduce latency in Defector and other apps
  • Revive: Small tweaks to display time prediction to improve tracking
Assets 3

@CrossVR CrossVR released this Aug 11, 2019 · 252 commits to master since this release

Bug fixes

  • Revive: Fixed stuttering in Raccoon Lagoon, Vader Immortal and Defector
    • Defector still has a latency issue, will be fixed in 1.8.0 soon
  • Revive: Fixed crash when launching Dance Central
  • Revive: Small tweak to the grip values so less force is needed to grab objects
  • ReviveXR: Fixed non-functional "enable OpenXR support" tray icon option
Assets 3
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