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Can't build Nice Vibrations Asset #23
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Also it would be better to have latest release folder with the latest *.unitypackage file inside. |
Ok, I removed build for the iOS and now have another error, probably it says that I don't have Lofelt Studio SDK installed. FAILURE: Build failed with an exception.
BUILD FAILED in 35s |
Please, just give me a link to the Unity package/asset. |
Ok nevermind, found this: https://github.com/Lofelt/NiceVibrations/releases/tag/sdk-1.3.4-nicevibrations-4.1.2 |
Hey shefich, Glad to hear you could get this unblocked yourself! We're closing this issue. Best, |
Bug report
Checklist
Goals
I wan to build Nice Vibrations Asset.
Steps to Reproduce
Download the whole repository and run "sh build.sh" inside the main folder.
Expected behavior
Once its finished,a nice-vibrations-asset folder is created which contains the NiceVibrations asset.
Observed behavior
I can see such errors:
"~/Desktop/NiceVibrations-main
$ sh build.sh
➡️ Cleaning Nice Vibrations asset artifacts
➡️ Cleaning copied build artifacts
➡️ Building for iOS
rm: cannot remove 'derived_data': No such file or directory
Building archive for iOS Simulator
build-xcframework.sh: line 20: xcodebuild: command not found
❌ Failed to build archive for iOS Simulator
❌ Building iOS XCFramework failed
"
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