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Intersection Operation does not work - both children disappear #324
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Hi, what happened is that the two brushes in the group are added to each other, and then the combination of both brushes use intersection .. on nothing, so everything disappears |
@DavidAntliff Did this solve your problem? |
Hi Daniel, thank you for checking in with me. I haven’t had a chance to revisit this yet, but next time I look to use CSG I’ll see what happens. Feel free to close this on the meantime if you want. Thanks again for the explanation.
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Subject: Re: [LogicalError/realtime-CSG-for-unity] Intersection Operation does not work - both children disappear (#324)
@DavidAntliff<https://github.com/DavidAntliff> Did this solve your problem?
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I'm working through the features and came to "Operations allow you to group things". I've created a new Model and added two default cube brushes. I offset one from the other slightly, so they overlap around one corner each. I then selected both and hit CTRL-G to create an Operation as the new parent of both cube brushes. Then I selected Intersection.
I had expected to see a smaller cubioid appear where the two cubes overlap, and the rest of each cube to become invisible. Instead, I just see two overlapping cubes.
I clicked "Rebuild your CSG meshes" and both cubes went completely invisible. They reappear if I change the Operation mode from Intersection to anything else. But still no overlap cuboid.
Is this behaving as expected? Am I doing something wrong? Or is this a bug?
I'm using version v1.562 with Unity 2020.3.3f1 on Win10.
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