The moustache is not real
Creator of Realtime CSG/Chisel/Zombie Gunship. Previously at Unity Software. Former indie dev.
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Briganti (Dungeon Alchemist)
- Rotterdam, The Netherlands
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15:33
(UTC +02:00) - github.com/LogicalError/portefolio
Pinned Loading
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realtime-CSG-for-unity
realtime-CSG-for-unity PublicRealtime-CSG, CSG level editor for Unity
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CustomAssetMetadata
CustomAssetMetadata PublicA package which adds the ability to add metadata to assets in Unity
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mixed-managed-array
mixed-managed-array PublicForked from Briganti-Games/mixed-managed-array
An array implementation for Unity that works both in burst and in managed code without having to copy over data. Written by Sander van Rossen
C# 1
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MD3View
MD3View PublicForked from UberGames/MD3View
idTech 3 MD3 model viewer, written by Sander van Rossen and Matthew Baranowski, with enhancements by Raven Software
C 1
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