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letter.h
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letter.h
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char char_set[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'.', ',', ':', '-', '!', '?'
};
// A
unsigned short int width_A = 3;
bool char_A[] = {
0, 1, 0,
1, 0, 1,
1, 1, 1,
1, 0, 1,
1, 0, 1
};
// B
unsigned short int width_B = 3;
bool char_B[] = {
1, 1, 0,
1, 0, 1,
1, 1, 0,
1, 0, 1,
1, 1, 0
};
// C
unsigned short int width_C = 3;
bool char_C[] = {
0, 1, 1,
1, 0, 0,
1, 0, 0,
1, 0, 1,
0, 1, 1
};
// D
unsigned short int width_D = 3;
bool char_D[] = {
1, 1, 0,
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 1, 0
};
// E
unsigned short int width_E = 3;
bool char_D[] = {
1, 1, 1,
1, 0, 0,
1, 1, 1,
1, 0, 0,
1, 1, 1
};
// F
unsigned short int width_F = 3;
bool char_F[] = {
1, 1, 1,
1, 0, 0,
1, 1, 1,
1, 0, 0,
1, 0, 0
};
// G
unsigned short int width_G = 3;
bool char_G[] = {
0, 1, 1,
1, 0, 0,
1, 0, 1,
1, 0, 1,
0, 1, 1
};
// H
unsigned short int width_H = 3;
bool char_H[] = {
1, 0, 1,
1, 0, 1,
1, 1, 1,
1, 0, 1,
1, 0, 1
};
// I
unsigned short int width_I = 3;
bool char_I[] = {
1, 1, 1,
0, 1, 0,
0, 1, 0,
0, 1, 0,
1, 1, 1
};
// J
unsigned short int width_I = 3;
bool char_I[] = {
0, 0, 1,
0, 0, 1,
0, 0, 1,
1, 0, 1,
1, 1, 1
};
// K
unsigned short int width_K = 3;
bool char_K[] = {
1, 0, 1,
1, 0, 1,
1, 1, 0,
1, 0, 1,
1, 0, 1
};
// L
unsigned short int width_L = 3;
bool char_L[] = {
1, 0, 0,
1, 0, 0,
1, 0, 0,
1, 0, 0,
1, 1, 1
};
// M
unsigned short int width_M = 3;
bool char_M[] = {
1, 0, 1,
1, 1, 1,
1, 0, 1,
1, 0, 1,
1, 0, 1
};
// N
unsigned short int width_N = 3;
bool char_N[] = {
1, 1, 1,
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 0, 1
};
// O
unsigned short int width_O = 3;
bool char_O[] = {
0, 1, 0,
1, 0, 1,
1, 0, 1,
1, 0, 1,
0, 1, 0
};
// P
unsigned short int width_P = 3;
bool char_P[] = {
1, 1, 0,
1, 0, 1,
1, 1, 0,
1, 0, 0,
1, 0, 0
};
// Q
unsigned short int width_Q = 3;
bool char_Q[] = {
0, 1, 0,
1, 0, 1,
1, 0, 1,
1, 0, 1,
0, 1, 1
};
// R
unsigned short int width_R = 3;
bool char_R[] = {
1, 1, 0,
1, 0, 1,
1, 1, 0,
1, 0, 1,
1, 0, 1
};
// S
unsigned short int width_S = 3;
bool char_S[] = {
1, 1, 1,
1, 0, 0,
1, 1, 1,
0, 0, 1,
1, 1, 1
};
// T
unsigned short int width_T = 3;
bool char_T[] = {
1, 1, 1,
0, 1, 0,
0, 1, 0,
0, 1, 0,
0, 1, 0
};
// T
unsigned short int width_U = 3;
bool char_U[] = {
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 1, 1
};
// V
unsigned short int width_V = 3;
bool char_V[] = {
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 0, 1,
0, 1, 0
};
// W
unsigned short int width_W = 3;
bool char_V[] = {
1, 0, 1,
1, 0, 1,
1, 0, 1,
1, 1, 1,
1, 0, 1
};
// X
unsigned short int width_X = 3;
bool char_X[] = {
1, 0, 1,
1, 0, 1,
0, 1, 0,
1, 0, 1,
1, 0, 1
};
// Y
unsigned short int width_Y = 3;
bool char_Y[] = {
1, 0, 1,
1, 0, 1,
1, 1, 1,
0, 1, 0,
0, 1, 0
};
// Z
unsigned short int width_Z = 3;
bool char_Z[] = {
1, 1, 1,
0, 0, 1,
0, 1, 0,
1, 0, 0,
1, 1, 1
};
// .
unsigned short int width_46 = 3;
bool char_46[] = {
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 0, 0,
1, 0, 0
};
// ,
unsigned short int width_44 = 3;
bool char_44[] = {
0, 0, 0,
0, 0, 0,
0, 0, 0,
0, 1, 0,
1, 0, 0
};
// :
unsigned short int width_58 = 3;
bool char_58[] = {
0, 0, 0,
0, 1, 0,
0, 0, 0,
0, 1, 0,
0, 0, 0
};
// -
unsigned short int width_45 = 3;
bool char_45[] = {
0, 0, 0,
0, 0, 0,
1, 1, 1,
0, 0, 0,
0, 0, 0
};
// !
unsigned short int width_33 = 3;
bool char_33[] = {
0, 1, 0,
0, 1, 0,
0, 1, 0,
0, 0, 0,
0, 1, 0
};
// ?
unsigned short int width_63 = 3;
bool char_63[] = {
1, 1, 0,
0, 0, 1,
0, 1, 0,
0, 0, 0,
0, 1, 0
};