You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
locke-lunarg opened this issue
May 1, 2024
· 0 comments
Labels
P2A high-priority code maintenance issue or a functional problem that is recoverable or not a crash.replayIssue with replay (capture was successful)vulkan
FYI, gfxr doesn't capture if the application runs full screen mode or not. During replay, it checks if the replay resolution is the same to the screen resolution or not to decide if it runs full screen mode or not. It means although vkcube doesn't support full screen, it could still replay with full screen mode if the resolution is the same to the screen resolution. Plus, if it has multiple monitors, the screen resolution that gets by system could be the total of the all monitors.
The text was updated successfully, but these errors were encountered:
locke-lunarg
changed the title
Support --fwo(--force-windowed-origin) on xcb, xlib, wayland and metal.
Support --fwo(--force-windowed-origin) on xcb, xlib, wayland and metal
May 1, 2024
P2A high-priority code maintenance issue or a functional problem that is recoverable or not a crash.replayIssue with replay (capture was successful)vulkan
Now, win32 supports
--fwo
that set window position.c6f085a
The other platforms don't. Here is a branch to support it on xlib, xcb and wayland.
locke-lunarg@abfb7c7
But it didn't get test. vkcube and SaschaWillems's examples don't use xlib. The window position on xcb couldn't be changed. I don't know the reason. gfxr can't set Wayland window position.
https://github.com/LunarG/gfxreconstruct/blob/dev/framework/application/wayland_window.cpp#L210
FYI, gfxr doesn't capture if the application runs full screen mode or not. During replay, it checks if the replay resolution is the same to the screen resolution or not to decide if it runs full screen mode or not. It means although vkcube doesn't support full screen, it could still replay with full screen mode if the resolution is the same to the screen resolution. Plus, if it has multiple monitors, the screen resolution that gets by system could be the total of the all monitors.
The text was updated successfully, but these errors were encountered: