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This repository has been archived by the owner on Oct 22, 2020. It is now read-only.
Because macros are severally limited, so we pass everything explicitly with types. Alternatively I could generate many custom attributes with a proc_macro.
The current syntax is just a proof of concept but it is missing a lot of information. Two options come to mind
We use a macro. This macro then generates some code under the hood so that RLSL can retrieve the necessary information.
Because macros are severally limited, so we pass everything explicitly with types. Alternatively I could generate many custom attributes with a proc_macro.
The more explicit alternative would be.
I think under the hood, I need to pass types anyways. Also currently Rust doesn't have const generics so the code above would look like
Where the constants will be defined like this
I am currently in favor of the function like syntax with explicit types.
Note: I also want do redesign
PerVertex
which is why it doesn't appear in this issue.What are your thoughts? Any feedback is greatly appreciated. Of course if you have a completely different idea, I would like to hear it.
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