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Controller.m
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Controller.m
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/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#import "Controller.h"
@implementation Controller
+ (void)initialize
{
[[NSUserDefaults standardUserDefaults]
registerDefaults:[NSDictionary dictionaryWithObject:[[NSBundle mainBundle] resourcePath]
forKey:@"gamepath"]];
}
extern char **environ;
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
gamePath = [[NSUserDefaults standardUserDefaults] stringForKey:@"gamepath"];
// Try and launch the game
if (![self initMono])
{
NSAlert *alert = [NSAlert alertWithMessageText:@"Mono Framework"
defaultButton:@"Download Mono"
alternateButton:@"Quit"
otherButton:nil
informativeTextWithFormat:@"OpenRA requires the Mono Framework version 2.6.7 or later."];
if ([alert runModal] == NSAlertDefaultReturn)
[[NSWorkspace sharedWorkspace] openURL:[NSURL URLWithString:@"http://www.go-mono.com/mono-downloads/download.html"]];
[[NSApplication sharedApplication] terminate:self];
}
[self launch];
[NSApp terminate: nil];
}
- (BOOL)shouldHideMenubar
{
NSTask *task = [[[NSTask alloc] init] autorelease];
NSPipe *pipe = [NSPipe pipe];
NSMutableArray *taskArgs = [NSMutableArray arrayWithObjects:@"OpenRA.Utility.exe",
@"--settings-value",
@"Graphics.Mode", nil];
[task setCurrentDirectoryPath:gamePath];
[task setLaunchPath:monoPath];
[task setArguments:taskArgs];
[task setStandardOutput:pipe];
NSFileHandle *readHandle = [pipe fileHandleForReading];
[task launch];
[task waitUntilExit];
if ([task terminationStatus] != 0)
{
NSAlert *alert = [NSAlert alertWithMessageText:@"Error"
defaultButton:@"Quit"
alternateButton:nil
otherButton:nil
informativeTextWithFormat:@"OpenRA.Utility returned an error and cannot continue.\n\nA log has been saved to ~/Library/Application Support/OpenRA/Logs/utility.log"];
[alert runModal];
[[NSApplication sharedApplication] terminate:self];
}
NSString *response = [[[NSString alloc] initWithData:[readHandle readDataToEndOfFile]
encoding: NSUTF8StringEncoding] autorelease];
return ![response isEqualToString:@"Windowed\n"];
}
-(void)launch
{
// Use LaunchServices because neither NSTask or NSWorkspace support Info.plist _and_ arguments pre-10.6
// First argument is the directory to run in
// Second...Nth arguments are passed to OpenRA.Game.exe
// Launcher wrapper sets mono --debug, gl renderer and support dir.
NSArray *args = [NSArray arrayWithObjects:@"--launch",
[self shouldHideMenubar] ? @"--hide-menubar" : @"--no-hide-menubar",
gamePath,
monoPath,
nil];
FSRef appRef;
CFURLGetFSRef((CFURLRef)[NSURL URLWithString:[[[NSBundle mainBundle] executablePath] stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]], &appRef);
// Set the launch parameters
LSApplicationParameters params;
params.version = 0;
params.flags = kLSLaunchDefaults | kLSLaunchNewInstance;
params.application = &appRef;
params.asyncLaunchRefCon = NULL;
params.environment = NULL; // CFDictionaryRef of environment variables; could be useful
params.argv = (CFArrayRef)args;
params.initialEvent = NULL;
ProcessSerialNumber psn;
OSStatus err = LSOpenApplication(¶ms, &psn);
// Bring the game window to the front
if (err == noErr)
SetFrontProcess(&psn);
}
- (BOOL)initMono
{
// Find the users mono
NSPipe *outPipe = [NSPipe pipe];
NSTask *task = [[NSTask alloc] init];
[task setLaunchPath:@"/usr/bin/which"];
[task setArguments:[NSMutableArray arrayWithObject:@"mono"]];
[task setStandardOutput:outPipe];
[task setStandardError:[task standardOutput]];
[task launch];
NSData *data = [[outPipe fileHandleForReading] readDataToEndOfFile];
[task waitUntilExit];
[task release];
NSString *temp = [[[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding] autorelease];
// Remove whitespace and resolve symlinks
monoPath = [[[temp stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]
stringByResolvingSymlinksInPath] retain];
if (![monoPath length])
return NO;
// Find the mono version
outPipe = [NSPipe pipe];
task = [[NSTask alloc] init];
[task setLaunchPath:monoPath];
[task setArguments:[NSMutableArray arrayWithObject:@"--version"]];
[task setStandardOutput:outPipe];
[task setStandardError:[task standardOutput]];
[task launch];
data = [[outPipe fileHandleForReading] readDataToEndOfFile];
[task waitUntilExit];
[task release];
NSString *ret = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding];
int major = 0;
int minor = 0;
int point = 0;
sscanf([ret UTF8String], "Mono JIT compiler version %d.%d.%d", &major, &minor, &point);
[ret release];
return (major > 2 ||
(major == 2 && minor > 6) ||
(major == 2 && minor == 6 && point >= 7));
}
- (void)dealloc
{
[monoPath release]; monoPath = nil;
[gamePath release]; gamePath = nil;
[super dealloc];
}
@end