All credit goes to Cortez for all the hard work to make this mod available.
- PBO tool which can be found in the tools folder.
(NOTE: Make sure before you pack to the .pbo, you set the prefix to "z\addons\dayz_server")
How To Pack PBO Correctly With PboManager
- Open PboManager
- Right click dayz_server folder and select PBO Manager>Pack into "dayz_server.pbo"
- After packing the folder, click the green icon on PboManager and open the "dayz_server.pbo" you just packed.
- Next click on the blue icon to check the file properties.
- If you see "prefix" and "z\addons\dayz_server", your ok.
- If you don't see it, your still ok, right click the white area and select "Add".
- Under property, add "prefix", and under value, add "z\addons\dayz_server" (without the quotes)
- Close the PboManager and upload the file if you didn't pack it on the server.
- Now restart the server.
- You need to have MySQL version 5.5 and up. (Work great on 5.5.31-0+wheezy1 (debian). Older version have problem importing the .SQL file)
- For Windows servers, WAMP works pretty good. http://www.wampserver.com/en/
- Import \sqlfile\dayz_origins.sql into your database
(NOTE: If your having issues installing the functions, and get a message saying you don't have permission to install, you must install the functions as a 'root' user)
- Install the latest OA Beta Patch (http://www.arma2.com/beta-patch.php)
- Create a new folder copy the files from the OA folder into it. (This help retains your original files if you have to start over)
- Copy the Addons folder from the Arma 2 folder into the same folder.
- Copy the map (@DayzOrigins) into the same folder. (Downloaded from Dayz Commander or other tool)
- Edit the following files:
--- \dayz_1.origins.tavi\config.cfg
--- \dayz_1.origins.tavi\HiveExt.ini
--- \dayz_1.origins.tavi\BattlEye\BEServer.cfg
--- \MPMissions\dayz_1.origins.tavi\Debug\player_spawn_2.sqf (More Details Below)
--- \MPMissions\dayz_1.origins.tavi\Camera\loginCamera.sqf (More Details Below)
Editing player_spawn_2.sqf:
Look for 'Visit: www.epm-gaming.co.uk' on line 361, 385, and 416, and change it to your own website.
Editing loginCamera.sqf:
Look for:
_welcomeMessage = format["Welcome to EPM Gamings's GB 500 #2 Server %1, Enjoy your stay!",format["%1", name player]];
Edit this line.
- Copy all the files from your git download into your folder. (Make sure to maintain the same file structure)
- Install your PBO tool if you haven't already.
- Use the PBO tool to pack the @dayz_1.origins.tavi\addons\dayz_server folder. (NOTE: You can also pack the folder in the MPMissions folder, but it isn't required)
Adjusting Day/Night Time
- Edit \MPMissions\dayz_1.origins.tavi\init.sqf
- Look for:
[4,true,true] execFSM "core_time.fsm";
- Default is currently 3hr day/night.
- Other examples:
--- [4,true,true] execFSM "core_time.fsm"; (3hr day/night)
--- [3,true,true,12] execFSM "core_time.fsm"; (4hr day / 1 hr night) - To disable completely, just add a double slash to the front of the line '//'
Auto Refuelling
To enable auto refuelling:
- Edit \MPMissions\dayz_1.origins.tavi\init.sqf
- Look for:
//Remove the double slashes on the line below to enable auto refuelling //[] execVM "Scripts\kh_actions.sqf";
- Remove the double slashes to enable the add-on, save and restart the server. (NOTE: Folders inside the \MPMissions\ folder don't have to be packed to .pbo format)
DMR Damage Scaling Removed
- Edit file: MPMissions/dayz_1.origins.tavi/BASTARDS/fn_damageHandler.sqf
- Look at lines 81-88. -If you would like DMR's to have the same damage as they would in cherno then keep or delete lines that are commented out starting with " /* if (_unit == player) then { " if you want the new style DMR damage they uncomment out the code.
Increasing/Decreasing Zombies
- Edit \MPMissions\dayz_1.origins.tavi\BASTARDS\player_spawnCheck look for:
- On line 5:
_maxZombies = 25;
Further down the page:
switch (_nearbytype) do { default { _maxZombies = 10; }; case "NameLocal": { _maxZombies = 10; }; case "NameVillage": { _maxZombies = 15; }; case "NameCity": { _maxZombies = 20; }; case "NameCityCapital": { _maxZombies = 20; }; };
- Edit the values to your preference.