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AUTHORS
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This file is now the amalgamated list of authors, contributors and credits
for Doom64 EX. Hopefully by keeping these all in one place, they will remain
more accurate.
Doom was originally written by id software; when playing with any id main
wad file, you can see their list of credits, which includes the list of
programmers. After some years, they released the source code, to allow
others to work on improving the game.
In October 1999, id Software re-released the Doom source code under the
GNU General Public License.
Samuel Villarreal <svkaiser@gmail.com>
Doom64 EX Author
Paul Brook
Author of the Doom3D source port in which Doom64 EX was originally based off of
Zohar Malamant
Additional programming, multi-platform support
Cray Elliott
Additional programming, multi-platform support
Urchlay B. Watson
*Unix support
James 'Quasar' Haley <haleyjd@hotmail.com>
For providing wisdom when it comes to working with all the backend stuff such as
Doom's zone memory allocator. Also provided the macro script compiler utility.
Simon 'Fraggle' Howard
Networking system
Lee Killough
For just about anything that fixed all of Doom's mistakes, bugs, and errors.
Team TNT
For all Boom related enhancements and fixes.