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Install was successful, but game is now stuck on "Loading" #16
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The 102 error is covered in troubleshooting. Failing to load suggests you did not install the mod correctly; this is normally caused by the mod not finding files it needs to work. Please ensure you follow the full instructions. |
Uh, yeah, no. I did use the full instructuons. I'm not an idiot. And like I said, your workaround for 102 didnt work. Please consider that an experimental update may have broken your mod on a clean install. |
I was playing it on experimental last night and had no problems, other than having to re-run the installer, but that's normal after an update. Please find your output_log.txt file, delete it, then try to restart the game. (Subnautica_Data/output_log.txt) When the game "hangs" ony loading screen, wait a couple of minutes to ensure it's actually hanging, then kill the process. After that, paste/attach a copy of the output_log.txt. That will provide me with the best clue as to why the game is hanging. |
for the 100's of users that use Subnauticawatcher you are the only one Merik2013. MartinSGill Also about the Data and map i know you take all the information from wikipedia but some of the stuff i found seemed to be moved or just simply not there certain lifepod locations are incorrect will this automatically be updated on the map? or would i have to wait for a new version? |
Have exactly the same problem, so its not just Merik2013 |
Then perhaps you should also check the full instructions. edit: All i can say is.... |
@ryanp20, @Merik2013 I fully re-installed Subnautica from scratch (all 4.9Gb of it) and installed the latest release. It worked perfectly. The only time I have ever seen this freeze (outside of development bugs) is for a user who eventually admitted he was running a cracked copy of the game. Without you providing me your output_log.txt there's nothing more I can do to help you troubleshoot, as I am unable to reproduce this. @WarriorComic Thanks for the compliments. Yes I do know you can use it on another monitor. I've also tested it on Chrome running on an Android tablet, and I've heard of at least one user that uses it on an old laptop, next to his computer. The Steam Overlay is the closest I could easily come to a true "in-game" map; it's also best solution for players with only a single monitor. Data updates come with a new version; or you can clone/build the project yourself and run the updater. All the data comes from a single JSON file, you could even edit it manually. |
Did an uninstall and reinstall of game, all seems to work now, don't know what was causing the hang on start |
Considering how old my install is, I might have to try that as well. Will report back. |
In the meantime, here's the output log. I left it on the "loading" screen for 5 minutes for that. |
Can confirm that reinstalling did nothing. I'll also add that my firewall is off (always is) and that I tried disabling Malwarebytes to no effect. There might be something in that output log that might clue us in to what is happening. If we can figure out a solution it might be appropriate to add it to the troubleshooting section. Edit: output log after reinstall attempt: |
Looking at it, there's a number of errors popping up with the mod that don't occur normally. I don't know what's causing it. |
Couple of errors to point out:
This looks like its an illegal copy to me :/ |
Its not an illegal copy, I assure you. I also uploaded the unmodded log. DRM isn't mentioned anywhere in that one. Therefore, it must be the mod tripping that flag. I don't understand why trying to use this mod gives me so many errors. |
keep in my mind that i'm not the creator nor do i have the experience as @MartinSGill. That being said...
And because of this, it results into initial steam DRM verification failure including Couldn't initialize Steamworks and therefore resulting in a infinite loop of loading. I'm just going to assume that you do have administrative privileges on your system since you pointed out firewall is off. it can't be a professional router since its "Localhost" so the port shouldn't matter. the only other thing i can suggest is.. try this instead. Edit: Oh don't worry those flags are often triggered by the strangest things i do believe you have a legitimate copy of the game. but within the log it just looks suspicious just wanted to say that. Edit:Edit: |
I also assumed the socket error to be the problem, but the only antiviral/malware program I run is Malwarebytes and, as I said, I tried disabling that too. I really don't get what's going on here, but thanks for the suggestion of an alternative mod. |
The socket error is the problem, as you've already identified. It's not one I've seen before, but here are the steps I would take to try and narrow down / resolve the problem:
If that fails, then it might be a network driver or network card issue. Try following these troubleshooting steps, if you haven't already. |
I too just encountered this issue, but oddly it only happened the second time I launched the game after installing the plugin. I played for 5 hours yesterday with your excellent map functioning perfectly, then today it is stuck on 'Loading...' when I try to launch. Removed the Subnautica_Data/Managed, validated, and it launched fine. Install the plugin again and 'Loading...'. Rebooted computer ala WarriorComic's mention of the Unity bug... problem went away. |
To be clear, this is the game trying to load in the main menu, not a save file. Also, I get the 102 error trying to load up the mod through the browser. I don't know if this is the result of the game not having loaded in or not, but your workaround doesn't work for this.
I'm on Win7 and Experimental if that matters.
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