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Ugliness in the display of player names #24
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Raza improvement caps
Really? Different than on 103? I don't think we have z-fighting there for the names..
It also should be mentioned that we use the following call also affecting DEPTHBIAS, in D3DRenderInit, which seems not yet be part of your port:
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I think the z fighting is fixed thanks to the DX9 upgrade. Kerning still On Sat, Jan 10, 2015 at 8:39 AM, Clint Banzhaf notifications@github.com
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@Meridian59 Is this the type of kerning issue you're referring to? Where the in-game font rendering looks like the Paint version and not Photoshop? |
Yes. It looks really bad on the lowercase "f", if I remember right.
…On Sun, Jul 24, 2022 at 6:31 PM David Klawitter ***@***.***> wrote:
@Meridian59 <https://github.com/Meridian59> Is this the type of kerning
issue you're referring to? Where the in-game font rendering looks like the
Paint version and not Photoshop?
[image: image]
<https://user-images.githubusercontent.com/467443/180676475-14a5a3a4-646b-4c11-abd4-645a4c40ab2e.png>
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There are at least two problems with the display of player names in the 3D area when using the hardware renderer:
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