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Packetfly module #813

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Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@
import minegame159.meteorclient.systems.config.Config;
import minegame159.meteorclient.systems.modules.Modules;
import minegame159.meteorclient.systems.modules.movement.NoSlow;
import minegame159.meteorclient.systems.modules.movement.PacketFly;
import minegame159.meteorclient.systems.modules.movement.Scaffold;
import minegame159.meteorclient.systems.modules.movement.Sneak;
import minegame159.meteorclient.systems.modules.movement.Velocity;
Expand Down Expand Up @@ -95,6 +96,9 @@ private void onPushOutOfBlocks(double x, double d, CallbackInfo info) {
if (velocity.isActive() && velocity.blocks.get()) {
info.cancel();
}
if (Modules.get().get(PacketFly.class).isActive()) {
info.cancel();
}
}

// Rotations
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6 changes: 6 additions & 0 deletions src/main/java/minegame159/meteorclient/mixin/EntityMixin.java
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
import minegame159.meteorclient.systems.modules.Modules;
import minegame159.meteorclient.systems.modules.combat.Hitboxes;
import minegame159.meteorclient.systems.modules.movement.NoSlow;
import minegame159.meteorclient.systems.modules.movement.PacketFly;
import minegame159.meteorclient.systems.modules.movement.Velocity;
import minegame159.meteorclient.systems.modules.render.ESP;
import minegame159.meteorclient.systems.modules.render.NoRender;
Expand Down Expand Up @@ -62,6 +63,11 @@ private Vec3d updateMovementInFluidFluidStateGetVelocity(FluidState state, Block
return vec;
}

@Inject(method = "pushAwayFrom", at = @At("HEAD"), cancellable = true)
private void onPushAwayFrom(Entity entity, CallbackInfo info) {
if (Modules.get().isActive(PacketFly.class) && (Object) this == MinecraftClient.getInstance().player) info.cancel();
}

@ModifyArgs(method = "pushAwayFrom(Lnet/minecraft/entity/Entity;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/Entity;addVelocity(DDD)V"))
private void onPushAwayFrom(Args args) {
Velocity velocity = Modules.get().get(Velocity.class);
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Original file line number Diff line number Diff line change
Expand Up @@ -438,6 +438,7 @@ private void initMovement() {
add(new Jesus());
add(new NoFall());
add(new NoSlow());
add(new PacketFly());
add(new Parkour());
add(new ReverseStep());
add(new SafeWalk());
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Original file line number Diff line number Diff line change
@@ -0,0 +1,225 @@
/*
* This file is part of the Meteor Client distribution (https://github.com/MeteorDevelopment/meteor-client/).
* Copyright (c) 2021 Meteor Development.
*/

package minegame159.meteorclient.systems.modules.movement;
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import io.netty.util.internal.ConcurrentSet;
import meteordevelopment.orbit.EventHandler;
import minegame159.meteorclient.events.entity.player.PlayerMoveEvent;
import minegame159.meteorclient.events.entity.player.SendMovementPacketsEvent;
import minegame159.meteorclient.events.packets.PacketEvent;
import minegame159.meteorclient.mixin.PlayerPositionLookS2CPacketAccessor;
import minegame159.meteorclient.settings.*;
import minegame159.meteorclient.systems.modules.Categories;
import minegame159.meteorclient.systems.modules.Module;
import minegame159.meteorclient.utils.player.PlayerUtils;
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
import net.minecraft.network.packet.c2s.play.TeleportConfirmC2SPacket;
import net.minecraft.network.packet.s2c.play.PlayerPositionLookS2CPacket;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;

import java.util.Set;

public class PacketFly extends Module {
private final Set<PlayerMoveC2SPacket> packets = new ConcurrentSet();
private final SettingGroup sgMovement = settings.createGroup("Movement");
private final SettingGroup sgClient = settings.createGroup("Client");
private final SettingGroup sgBypass = settings.createGroup("Bypass");

private final Setting<Double> horizontalSpeed = sgMovement.add(new DoubleSetting.Builder()
.name("Horizontal Speed")
.description("Horizontal speed in blocks per second.")
.defaultValue(5.2)
.min(0.0)
.max(20.0)
.sliderMin(0.0)
.sliderMax(20.0)
.build()
);

private final Setting<Double> verticalSpeed = sgMovement.add(new DoubleSetting.Builder()
.name("Vertical Speed")
.description("Vertical speed in blocks per second.")
.defaultValue(1.24)
.min(0.0)
.max(5.0)
.sliderMin(0.0)
.sliderMax(20.0)
.build()
);

private final Setting<Boolean> sendTeleport = sgMovement.add(new BoolSetting.Builder()
.name("Teleport")
.description("Sends teleport packets.")
.defaultValue(true)
.build()
);

private final Setting<Boolean> setYaw = sgClient.add(new BoolSetting.Builder()
.name("Set Yaw")
.description("Sets yaw client side.")
.defaultValue(true)
.build()
);

private final Setting<Boolean> setMove = sgClient.add(new BoolSetting.Builder()
.name("Set Move")
.description("Sets movement client side.")
.defaultValue(false)
.build()
);

private final Setting<Boolean> setPos = sgClient.add(new BoolSetting.Builder()
.name("Set Pos")
.description("Sets position client side.")
.defaultValue(false)
.build()
);

private final Setting<Boolean> setID = sgClient.add(new BoolSetting.Builder()
.name("Set ID")
.description("Updates teleport id when a position packet is received.")
.defaultValue(true)
.build()
);

private final Setting<Boolean> noClip = sgClient.add(new BoolSetting.Builder()
.name("NoClip")
.description("Makes the client ignore walls.")
.defaultValue(false)
.build()
);

private final Setting<Boolean> antiKick = sgBypass.add(new BoolSetting.Builder()
.name("Anti Kick")
.description("Moves down occasionally to prevent kicks.")
.defaultValue(true)
.build()
);

private final Setting<Integer> downDelay = sgBypass.add(new IntSetting.Builder()
.name("Down Delay")
.description("How often you move down when not flying upwards. (ticks)")
.defaultValue(4)
.sliderMin(1)
.sliderMax(30)
.min(1)
.max(30)
.build()
);

private final Setting<Integer> downDelayFlying = sgBypass.add(new IntSetting.Builder()
.name("Down Delay (Flying)")
.description("How often you move down when flying upwards. (ticks)")
.defaultValue(10)
.sliderMin(1)
.sliderMax(30)
.min(1)
.max(30)
.build()
);

private final Setting<Boolean> invalidPacket = sgBypass.add(new BoolSetting.Builder()
.name("Invalid Packet")
.description("Sends invalid movement packets.")
.defaultValue(true)
.build()
);

private int flightCounter = 0;
private int teleportID = 0;

public PacketFly() {
super(Categories.Movement, "Packet Fly", "Fly using packets.");
}

@EventHandler
public void onSendMovementPackets(SendMovementPacketsEvent.Pre event) {
mc.player.setVelocity(0.0,0.0,0.0);
double speed = 0.0;
boolean checkCollisionBoxes = checkHitBoxes();

speed = mc.player.input.jumping && (checkCollisionBoxes || !(mc.player.input.movementForward != 0.0 || mc.player.input.movementSideways != 0.0)) ? (antiKick.get() && !checkCollisionBoxes ? (resetCounter(downDelayFlying.get()) ? -0.032 : verticalSpeed.get()/20) : verticalSpeed.get()/20) : (mc.player.input.sneaking ? verticalSpeed.get()/-20 : (!checkCollisionBoxes ? (resetCounter(downDelay.get()) ? (antiKick.get() ? -0.04 : 0.0) : 0.0) : 0.0));

Vec3d horizontal = PlayerUtils.getHorizontalVelocity(horizontalSpeed.get());

mc.player.setVelocity(horizontal.x, speed, horizontal.z);
sendPackets(mc.player.getVelocity().x, mc.player.getVelocity().y, mc.player.getVelocity().z, sendTeleport.get());
}

@EventHandler
public void onMove (PlayerMoveEvent event) {
if (setMove.get() && flightCounter != 0) {
event.movement = new Vec3d(mc.player.getVelocity().x, mc.player.getVelocity().y, mc.player.getVelocity().z);
if (noClip.get() && checkHitBoxes()) {
mc.player.noClip = true;
}
}
}

@EventHandler
public void onPacketSent(PacketEvent.Send event) {
if (event.packet instanceof PlayerMoveC2SPacket && !packets.remove((PlayerMoveC2SPacket) event.packet)) {
event.setCancelled(true);
}
}

@EventHandler
public void onPacketReceive(PacketEvent.Receive event) {
if (event.packet instanceof PlayerPositionLookS2CPacket && !(mc.player == null || mc.world == null)) {
BlockPos pos = new BlockPos(mc.player.getPos().x, mc.player.getPos().y, mc.player.getPos().z);
PlayerPositionLookS2CPacket packet = (PlayerPositionLookS2CPacket) event.packet;
if (setYaw.get()) {
((PlayerPositionLookS2CPacketAccessor) event.packet).setPitch(mc.player.pitch);
((PlayerPositionLookS2CPacketAccessor) event.packet).setYaw(mc.player.yaw);
}
if (setID.get()) {
teleportID = packet.getTeleportId();
}
}
}

private boolean checkHitBoxes() {
return !(mc.world.getBlockCollisions(mc.player, mc.player.getBoundingBox().expand(-0.0625,-0.0625,-0.0625)).count() == 0);
}

private boolean resetCounter(int counter) {
if (++flightCounter >= counter) {
flightCounter = 0;
return true;
}
return false;
}

private void sendPackets(double x, double y, double z, boolean teleport) {
Vec3d vec = new Vec3d(x, y, z);
Vec3d position = mc.player.getPos().add(vec);
Vec3d outOfBoundsVec = outOfBoundsVec(vec, position);
packetSender(new PlayerMoveC2SPacket.PositionOnly(position.x, position.y, position.z, mc.player.isOnGround()));
if (invalidPacket.get()) {
packetSender(new PlayerMoveC2SPacket.PositionOnly(outOfBoundsVec.x, outOfBoundsVec.y, outOfBoundsVec.z, mc.player.isOnGround()));
}
if (setPos.get()) {
mc.player.setPos(position.x, position.y, position.z);
}
teleportPacket(position, teleport);
}

private void teleportPacket(Vec3d pos, boolean shouldTeleport) {
if (shouldTeleport) {
mc.player.networkHandler.sendPacket(new TeleportConfirmC2SPacket(++teleportID));
}
}

private Vec3d outOfBoundsVec(Vec3d offset, Vec3d position) {
return position.add(0.0, 1500.0, 0.0);
}

private void packetSender(PlayerMoveC2SPacket packet) {
packets.add(packet);
mc.player.networkHandler.sendPacket(packet);
}
}