Fix ANGLE on Windows, Linux, and MacOS #3718
Merged
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This change fixes ANGLE to build on Windows, Linux, and MacOS.
On Windows, the fix was to move the control flow guard flag (/guard:cf) to the compile options. The rest of it built fine.
On Linux and MacOS, the solution was primarily to exclude all D3D renderers and open up the OpenGL renderer to other platforms (it was marked as WINDOWS_DESKTOP only).
The platform specific portions are wgl, glx, and cgl for Windows, Linux, and MacOS respectively.