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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NS:d3d10.D3D10_TEX3D_SRV
D3D10_TEX3D_SRV (d3d10.h)
Specifies the subresource(s) from a 3D texture to use in a shader-resource view.
6c240905-b0f0-7728-4889-f56dacbd91a5
D3D10_TEX3D_SRV
D3D10_TEX3D_SRV structure [Direct3D 10]
d3d10/D3D10_TEX3D_SRV
direct3d10.d3d10_tex3d_srv
direct3d10\d3d10_tex3d_srv.htm
direct3d10
VS|directx_sdk|~\d3d10_tex3d_srv.htm
12/05/2018
6c240905-b0f0-7728-4889-f56dacbd91a5, D3D10_TEX3D_SRV, D3D10_TEX3D_SRV structure [Direct3D 10], d3d10/D3D10_TEX3D_SRV, direct3d10.d3d10_tex3d_srv
d3d10.h
Windows
Windows
D3D10_TEX3D_SRV
19H1
D3D10_TEX3D_SRV
d3d10/D3D10_TEX3D_SRV
c++
APIRef
kbSyntax
HeaderDef
D3D10.h
D3D10_TEX3D_SRV

D3D10_TEX3D_SRV structure

-description

Specifies the subresource(s) from a 3D texture to use in a shader-resource view.

-struct-fields

-field MostDetailedMip

Type: UINT

Index of the most detailed mipmap level to use; this number is between 0 and MipLevels -1.

-field MipLevels

Type: UINT

Number of mipmap levels to use.

-remarks

This structure is one member of a shader-resource-view description (see D3D10_SHADER_RESOURCE_VIEW_DESC).

-see-also

Resource Structures