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Stop NetworkedBehaviourUpdate from running if SpawnedObjectsList is empty. #224

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merged 1 commit into from
May 10, 2019

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darvell
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@darvell darvell commented May 10, 2019

Fixes a case with soft-sync or connecting without scene change where the SpawnedObjectsList is automatically assumed to be populated and have something at index zero.

@TwoTenPvP TwoTenPvP merged commit c793f17 into Unity-Technologies:master May 10, 2019
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🎉 This PR is included in version 9.2.2 🎉

The release is available on GitHub release

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@MidLevel-Bot MidLevel-Bot added the stat:commited Status - Commited to work on this issue. label May 10, 2019
MrCool92 pushed a commit to MrCool92/MLAPI that referenced this pull request Dec 6, 2020
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3 participants