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…akes it so you shouldn't need a fresh world), prototype deliveryman. No one currently uses the MaterialStore need lists, so deliveryman won't do anything.
…23024517876bcef75)
cltnschlosser
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Sep 15, 2016
* New Achievement `Metropolis` - Added new achievement class - Added new constant - Added size check to colony * Added proxy items for achievements * Changed item icons of size achievements * Added blockstates * Added farmer achievements :+1: by Kostronor * Registered proxy items rendering * FIXED - Item Rendering - Farmer achievements on wrong page * Sonar tasks Batch #1 * FIXED ID of settlement size. Do not modify what you do not fix completely! * Prefixed our achievements with the mod_id * Reverted the character * Changed the creative tab setup into the child item classes.
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Raycoms
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Jan 10, 2017
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marvin-bitterlich
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Feb 12, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * Fixin Delete and refresh Delete still needs an override to check for Owner Only * Fix up commands and imports * fix up javadoc * Fancy out things
marvin-bitterlich
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Feb 13, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup
marvin-bitterlich
pushed a commit
that referenced
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Feb 13, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup * Fix replaceable issues * fix addofficer permission, fix citizen info * fix resource doubling * Fix the citizen command
marvin-bitterlich
pushed a commit
that referenced
this pull request
Feb 15, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup * Fix replaceable issues * fix addofficer permission, fix citizen info * fix resource doubling * Fix the citizen command * fix openInventory message bug
marvin-bitterlich
pushed a commit
that referenced
this pull request
Feb 15, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup * Fix replaceable issues * fix addofficer permission, fix citizen info * fix resource doubling * Fix the citizen command * fix openInventory message bug * Add a "at least" time to the teleport command. * add some decorations * sonar fix
Raycoms
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Feb 16, 2017
* Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup * Fix replaceable issues * fix addofficer permission, fix citizen info * fix resource doubling * Fix the citizen command * fix openInventory message bug * Add a "at least" time to the teleport command. * add some decorations * sonar fix
Raycoms
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Feb 21, 2017
* Improved the upload of build outputs to the Dropbox (#591) Signed-off-by: OrionOnline <oriondevelopment@outlook.com> * fixed placing (#597) * Hotfix/#600-nullpointer * Feature/add timeout and deco (#602) * Colony TP Command Random TP players to location away from other colonies * ColoyTPCommand update Added in a 4 try for the TP then requests player to try again if it does not find a good spot * Fix problem with world not loading. Better use less global variables and distribute the variables to the methods and use the return values. We can't be sure if the sender is a player always. And if we instantiate that in the variables already probably causes the bug you had. * Colony TP Command Y not reassigning * Colony TP Command Seems to be working good * Colony TP Command add the permission to the config file to allow/deny players to use of it * Colony RTP Command set up config file to handle the ability to allow players to use the command or not * Added perms for 8 commands to configs Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command * Commands with Configs Simplified code to check the config file to see with players can use commands * Commands Clean up Still getting a couple errors when using commands * Commands Fix CitizenInfo pushing for safety as I fix the others * Commands All working still need testing in a Multiplayer environment. addOfficer still has issues. * clean up commands #1 * Commnads mainly just clean up * More commands clean up- * Clean up the colonyTPCommand * Fix up some minor issues. * improve save position check * fix javadoc * Commands All polished and spit shined... * Fix upgrade button label for town hall (#543) * Fix upgrade button label for town hall * "Upgrade Building" button label fix * upgrade should be enabled * revert back to the previous translation string * Recall shouldn't return anything without citizen. * Add refresh and change owner commands. * Fix compile error * /#386-Rtp-command: Made suggested changes to CTP * Commands added OP over ride of permissions to Change and restore Colony Owner * more fixes * Commands Finished moving some of the methods to utilis * Commands CTP Works again. A little cleanup * Improve commands. (fix rtp and add to colonyOwner) * fix up owner command even more * Fix command * Fix up owner command and permissions. * Hotfix/some bugs (#545) * Fix game crashing bug and let players attack mobs * Check if file exists * remove unused imports * change order of if * Coltons remark * merge the repair build buttons. * fix up merge problems. * more merge fixes * fix annotations. * Resolved problems marvin mentioned * Resolve sonar issues. * Add missing parameter * rename random teleport command * Fix bug with incorrect pickaxe delivery * fix up random teleport * didn't need that check * fix up last merge issues * fix up level 5 citizen hut * resolve merge problems. * remove unneccessary imports * Clean up imports * fixing failing build. * fix removal * don'T get item dropped. * fix ctape replaceable * remove and add on place/destroy * Fix recall message messup * Fix replaceable issues * fix addofficer permission, fix citizen info * fix resource doubling * Fix the citizen command * fix openInventory message bug * Add a "at least" time to the teleport command. * add some decorations * sonar fix * Fix merge conflicts
Raycoms
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Raycoms
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* javadoc fixes, batch #1 * second batch * optimize imports
Raycoms
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Raycoms
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Raycoms
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Raycoms
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