Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Test #1

Closed
wants to merge 5 commits into from
Closed

Test #1

wants to merge 5 commits into from

Conversation

cltnschlosser
Copy link
Member

No description provided.

marvin-bitterlich added a commit that referenced this pull request Aug 16, 2016
@marvin-bitterlich marvin-bitterlich deleted the MINECOL-23-material-handling branch August 20, 2016 11:25
Isfirs added a commit that referenced this pull request Sep 13, 2016
cltnschlosser pushed a commit that referenced this pull request Sep 15, 2016
* New Achievement `Metropolis`

- Added new achievement class
- Added new constant
- Added size check to colony

* Added proxy items for achievements

* Changed item icons of size achievements

* Added blockstates

* Added farmer achievements

:+1: by Kostronor

* Registered proxy items rendering

* FIXED

- Item Rendering
- Farmer achievements on wrong page

* Sonar tasks

Batch #1

* FIXED ID of settlement size.

Do not modify what you do not fix completely!

* Prefixed our achievements with the mod_id

* Reverted the character

* Changed the creative tab setup into the child item classes.
@Exrion Exrion mentioned this pull request Nov 3, 2016
@nekatu nekatu mentioned this pull request Jan 2, 2017
Raycoms added a commit that referenced this pull request Jan 7, 2017
Raycoms added a commit that referenced this pull request Jan 10, 2017
Raycoms added a commit that referenced this pull request Feb 5, 2017
marvin-bitterlich pushed a commit that referenced this pull request Feb 12, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* Fixin Delete and refresh

Delete still needs an override to check for Owner Only

* Fix up commands and imports

* fix up javadoc

* Fancy out things
marvin-bitterlich pushed a commit that referenced this pull request Feb 13, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup
marvin-bitterlich pushed a commit that referenced this pull request Feb 13, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup

* Fix replaceable issues

* fix addofficer permission, fix citizen info

* fix resource doubling

* Fix the citizen command
marvin-bitterlich pushed a commit that referenced this pull request Feb 15, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup

* Fix replaceable issues

* fix addofficer permission, fix citizen info

* fix resource doubling

* Fix the citizen command

* fix openInventory message bug
marvin-bitterlich pushed a commit that referenced this pull request Feb 15, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup

* Fix replaceable issues

* fix addofficer permission, fix citizen info

* fix resource doubling

* Fix the citizen command

* fix openInventory message bug

* Add a "at least" time to the teleport command.

* add some decorations

* sonar fix
Raycoms added a commit that referenced this pull request Feb 16, 2017
* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup

* Fix replaceable issues

* fix addofficer permission, fix citizen info

* fix resource doubling

* Fix the citizen command

* fix openInventory message bug

* Add a "at least" time to the teleport command.

* add some decorations

* sonar fix
Raycoms added a commit that referenced this pull request Feb 21, 2017
* Improved the upload of build outputs to the Dropbox (#591)

Signed-off-by: OrionOnline <oriondevelopment@outlook.com>

* fixed placing (#597)

* Hotfix/#600-nullpointer

* Feature/add timeout and deco (#602)

* Colony TP Command

Random TP players to location away from other colonies

* ColoyTPCommand update

Added in a 4 try for the TP then requests player to try again if it does not find a good spot

* Fix problem with world not loading.

Better use less global variables and distribute the variables to the methods and use the return values.
We can't be sure if the sender is a player always. 
And if we instantiate that in the variables already probably causes the bug you had.

* Colony TP Command 

Y not reassigning

* Colony TP Command

Seems to be working good

* Colony TP Command

add the permission to the config file to allow/deny players to use of it

* Colony RTP Command

set up config file to handle the ability to allow players to use the command or not

* Added perms for 8 commands to configs

Added the perms to the commands we discussed and added a configuration for the upper bounds for the TP command

* Commands with Configs

Simplified code to check the config file to see with players can use commands

* Commands Clean up

Still getting a couple errors when using commands

* Commands

Fix CitizenInfo  pushing for safety as I fix the others

* Commands

All working still need testing in a Multiplayer environment.  addOfficer still has issues.

* clean up commands #1

* Commnads

mainly just clean up

* More commands clean up-

* Clean up the colonyTPCommand

* Fix up some minor issues.

* improve save position check

* fix javadoc

* Commands

All polished and spit shined...

* Fix upgrade button label for town hall (#543)

* Fix upgrade button label for town hall

* "Upgrade Building" button label fix

* upgrade should be enabled

* revert back to the previous translation string

* Recall shouldn't return anything without citizen.

* Add refresh and change owner commands.

* Fix compile error

* /#386-Rtp-command:

Made suggested changes to CTP

* Commands

added OP over ride of permissions to Change and restore Colony Owner

* more fixes

* Commands

Finished moving some of the methods to utilis

* Commands

CTP Works again.  A little cleanup

* Improve commands. (fix rtp and add to  colonyOwner)

* fix up owner command even more

* Fix command

* Fix up owner command and permissions.

* Hotfix/some bugs (#545)

* Fix game crashing bug and let players attack mobs

* Check if file exists

* remove unused imports

* change order of if

* Coltons remark

* merge the repair build buttons.

* fix up merge problems.

* more merge fixes

* fix annotations.

* Resolved problems marvin mentioned

* Resolve sonar issues.

* Add missing parameter

* rename random teleport command

* Fix bug with incorrect pickaxe delivery

* fix up random teleport

* didn't need that check

* fix up last merge issues

* fix up level 5 citizen hut

* resolve merge problems.

* remove unneccessary imports

* Clean up imports

* fixing failing build.

* fix removal

* don'T get item dropped.

* fix ctape replaceable

* remove and add on place/destroy

* Fix recall message messup

* Fix replaceable issues

* fix addofficer permission, fix citizen info

* fix resource doubling

* Fix the citizen command

* fix openInventory message bug

* Add a "at least" time to the teleport command.

* add some decorations

* sonar fix

* Fix merge conflicts
Raycoms added a commit that referenced this pull request Apr 23, 2020
Raycoms added a commit that referenced this pull request Apr 23, 2020
* javadoc fixes, batch #1
* second batch
* optimize imports
Raycoms added a commit that referenced this pull request Jun 7, 2020
Raycoms added a commit that referenced this pull request Jun 28, 2020
Raycoms added a commit that referenced this pull request Aug 30, 2020
@RoyalXerxes RoyalXerxes mentioned this pull request Dec 17, 2021
@KwizzP KwizzP mentioned this pull request Feb 3, 2023
3 tasks
@hereticlegion hereticlegion mentioned this pull request Mar 14, 2023
3 tasks
someaddons added a commit that referenced this pull request Jun 3, 2023
Allow more dynamic update delays
Simplify statemachine tick rates
Removed config for AI tickrates
Raycoms pushed a commit that referenced this pull request Jun 8, 2023
Allow more dynamic update delays for ai transitions
Simplify statemachine tick rates to be simple counters
Removed config for AI tickrates due to player confusion/frequent misuse and not being necessary due to low impact
Raycoms pushed a commit that referenced this pull request Jun 8, 2023
Allow more dynamic update delays for ai transitions
Simplify statemachine tick rates to be simple counters
Removed config for AI tickrates due to player confusion/frequent misuse and not being necessary due to low impact
Raycoms pushed a commit that referenced this pull request Jun 8, 2023
Allow more dynamic update delays for ai transitions
Simplify statemachine tick rates to be simple counters
Removed config for AI tickrates due to player confusion/frequent misuse and not being necessary due to low impact
@DilerPlanet DilerPlanet mentioned this pull request Jun 16, 2023
5 tasks
@Stveee Stveee mentioned this pull request Nov 4, 2023
3 tasks
@Cklarkus Cklarkus mentioned this pull request Jul 9, 2024
5 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant