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Various SoundEffect improvements #16

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merged 1 commit into from Jul 2, 2011
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espes
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@espes espes commented Jul 2, 2011

-Fix SoundEffectReader to support arbitrary wave headers.
-Refractor SoundEffect and Sound to load from in-memory audio data instead of using temp files.
-Implement constructor SoundEffect(byte[] buffer, int sampleRate, AudioChannels channels)
-SoundEffectInstance SoundState fix
-NSSound.Stop lag hackaround. Probably have to move to a more low-level audio engine eventually.

kjpou1 added a commit that referenced this pull request Jul 2, 2011
Various SoundEffect improvements
@kjpou1 kjpou1 merged commit 818a76f into MonoGame:master Jul 2, 2011
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kjpou1 commented Jul 2, 2011

Thank you

kjpou1 added a commit that referenced this pull request Aug 19, 2011
Various SoundEffect improvements
sulix referenced this pull request in sulix/MonoGame Feb 16, 2013
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2 participants