Chest inventory screen (and maybe others?) closed with 'ESC' causes need for 'e' twice to open #1761
Labels
Topic: UI/UX
Requests, Issues and Changes related to screens, artwork, sound and overall user experience
Type: Bug
Issues reporting and PRs fixing problems
Milestone
I think somebody else noticed this very recently but forgot who / where. Ran into it myself while testing and checked with @immortius who identified it as being from the use of
esc
to close a screen. May relate to NUI interactions with the asset system.Not very serious so it can wait till a convenient time after the big PR is merged.
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