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RenderingModuleSettingScreen is not working and giving Java NullPointerException #5075
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Hi @NP-chaonay |
OS: Windows 22H2 22623.875 (Insider Preview Beta Ch, opt-out is in progress,) How to produce this issue:
also I have another issue related to NullPointerException on OpenAL subsystem and it is because no output devices is enabled in host system (previously enabled on the latest game (at least once) executed) but maybe I will open a new issue then |
I just followed the reproduction steps reported and can confirm that opening the Rendering Module Config crashes the game. |
We currently don't have a model that allows us to easily load (parts) of modules to make them more configurable in the game setup screens. In particular, the `RenderingModuleRegistry` is not yet initialized, and thus the whole purpose of the rendering module configuration is defied. Therefore, we remove the screen from the menu and also remove the (now dead) code from the repo. Resolves to #5075 Related to #5076
Resolved by #5083 |
The description of issue is inside the Log file: https://pastebin.com/LjqkfTm8
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