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XP from Experience Obelisk has changed breaking the integration with Pedestals #254

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perlguy opened this issue Dec 5, 2023 · 3 comments
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Fixed In Dev [1.19] This Issue has been fixed, and will be in the next released build.

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@perlguy
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perlguy commented Dec 5, 2023

Experience Obelisk mod is changing things around, and no longer uses "raw_experience", but instead "cognitium". "raw_experience" still exists, but looks like it's only there to keep other mods from breaking outright. Playing DW20 1.20 pack, and Pedestal doesn't recognize "cognitium" as a valid source of XP, neither directly or via fluid converter.

For now, I used KubeJS to add the new recipe, and that worked, allowing me to make sculk via Pedestal/Catalyst block.
( Obelisk -> pipez fluid pipe -> pedestal+fluid converter upgrade <linked_to> pedestal+material generator upgrade over Sculk Catalyst block )

ServerEvents.recipes(event => {
    event.custom(
      {
        "type": "pedestals:fluidconverter",
        "inputFluidStack": {
          "fluid": "experienceobelisk:cognitium",
          "count": 250
        },
        "experience": {
          "experienceValue": 11
        },
        "conditions": [
          {
            "type": "forge:mod_loaded",
            "modid": "experienceobelisk"
          }
        ]
      }
    )
})
@Mowmaster
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f31840f

@Mowmaster Mowmaster added the Fixed In Dev [1.19] This Issue has been fixed, and will be in the next released build. label Feb 21, 2024
@thelapisfox
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Just want to point out that this exact same issue is occurring in the same pack (Direwolf20's 1.20.1 pack) with Ender IO's Xp Obelisk.

@Mowmaster
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Okay, so both
Ender io
And
Xp obelisk
On 1.20 needs fixed.
Is ender io on 1.19?

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