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More consistent path finding parameters across factions (FAForever#5954)
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MrRowey committed Mar 12, 2024
1 parent 9046995 commit 6f4f31d
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Showing 14 changed files with 17 additions and 8 deletions.
1 change: 1 addition & 0 deletions units/DALK003/DALK003_unit.bp
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Expand Up @@ -147,6 +147,7 @@ UnitBlueprint{
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
StandUpright = true,
RotateOnSpot = true,
TurnRadius = 5,
TurnRate = 120,
},
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2 changes: 1 addition & 1 deletion units/DELK002/DELK002_unit.bp
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Expand Up @@ -133,7 +133,7 @@ UnitBlueprint{
MaxAcceleration = 3.3,
MaxBrake = 3.3,
MaxSpeed = 3.3,
MaxSpeedReverse = 1.4,
MaxSpeedReverse = 3.3,
MaxSteerForce = 10,
MeshExtentsX = 1,
MeshExtentsY = 2.6,
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1 change: 1 addition & 0 deletions units/DRLK001/DRLK001_unit.bp
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Expand Up @@ -145,6 +145,7 @@ UnitBlueprint{
MaxSteerForce = 7,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
RotateOnSpot = true,
TurnRadius = 2,
TurnRate = 120,
},
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2 changes: 1 addition & 1 deletion units/DSLK004/DSLK004_unit.bp
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Expand Up @@ -142,7 +142,7 @@ UnitBlueprint{
MaxAcceleration = 3.4,
MaxBrake = 3.4,
MaxSpeed = 3.4,
MaxSpeedReverse = 1.4,
MaxSpeedReverse = 3.4,
MaxSteerForce = 10,
MeshExtentsX = 1,
MeshExtentsY = 2.6,
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3 changes: 2 additions & 1 deletion units/UAL0303/UAL0303_unit.bp
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Expand Up @@ -178,14 +178,15 @@ UnitBlueprint{
MaxAcceleration = 3.3,
MaxBrake = 2.95,
MaxSpeed = 2.95,
MaxSpeedReverse = 0,
MaxSpeedReverse = 2.95,
MaxSteerForce = 10,
MeshExtentsX = 1,
MeshExtentsY = 1.25,
MeshExtentsZ = 1,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
StandUpright = true,
RotateOnSpot = true,
TurnRadius = 5,
TurnRate = 130,
},
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1 change: 1 addition & 0 deletions units/UEL0111/UEL0111_unit.bp
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Expand Up @@ -138,6 +138,7 @@ UnitBlueprint{
MeshExtentsZ = 1.35,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
RotateOnSpot = false,
TurnRadius = 0,
TurnRate = 90,
},
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1 change: 1 addition & 0 deletions units/UEL0203/UEL0203_unit.bp
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Expand Up @@ -179,6 +179,7 @@ UnitBlueprint{
MinSpeedPercent = 0,
MotionType = "RULEUMT_Hover",
RotateBodyWhileMoving = true,
RotateOnSpot = false,
TurnFacingRate = 120,
TurnRadius = 5,
TurnRate = 90,
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3 changes: 1 addition & 2 deletions units/URL0101/URL0101_unit.bp
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Expand Up @@ -119,7 +119,6 @@ UnitBlueprint{
LifeBarOffset = 0.2,
LifeBarSize = 0.5,
Physics = {
BackUpDistance = 0,
BankingSlope = 0,
BuildOnLayerCaps = {
LAYER_Air = false,
Expand All @@ -133,7 +132,7 @@ UnitBlueprint{
MaxAcceleration = 4.8,
MaxBrake = 9.6,
MaxSpeed = 4.8,
MaxSpeedReverse = 0,
MaxSpeedReverse = 4.8,
MaxSteerForce = 10,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
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3 changes: 2 additions & 1 deletion units/URL0107/URL0107_unit.bp
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Expand Up @@ -144,10 +144,11 @@
MaxAcceleration = 3.6,
MaxBrake = 3.6,
MaxSpeed = 3.7,
MaxSpeedReverse = 0,
MaxSpeedReverse = 3.7,
MaxSteerForce = 10,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
RotateOnSpot = true,
TurnRadius = 2,
TurnRate = 80,
},
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3 changes: 2 additions & 1 deletion units/XEL0306/XEL0306_unit.bp
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Expand Up @@ -120,13 +120,14 @@ UnitBlueprint{
MaxAcceleration = 2.8,
MaxBrake = 2.8,
MaxSpeed = 2.8,
MaxSpeedReverse = 2.5,
MaxSpeedReverse = 2.8,
MaxSteerForce = 5,
MeshExtentsX = 0.75,
MeshExtentsY = 0.75,
MeshExtentsZ = 1.35,
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
RotateOnSpot = false,
TurnRadius = 0,
TurnRate = 60,
},
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1 change: 1 addition & 0 deletions units/XRL0403/XRL0403_unit.bp
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Expand Up @@ -237,6 +237,7 @@ UnitBlueprint {
MinSpeedPercent = 0,
MotionType = "RULEUMT_Amphibious",
SinkLower = true,
RotateOnSpot = false,
SkirtOffsetX = -1.5,
SkirtOffsetZ = -1.5,
SkirtSizeX = 9,
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2 changes: 1 addition & 1 deletion units/XSL0202/XSL0202_unit.bp
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Expand Up @@ -191,7 +191,7 @@ UnitBlueprint{
MaxAcceleration = 2.6,
MaxBrake = 2.6,
MaxSpeed = 2.6,
MaxSpeedReverse = 0,
MaxSpeedReverse = 2.6,
MaxSteerForce = 3.1,
MeshExtentsX = 1,
MeshExtentsY = 0.5,
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1 change: 1 addition & 0 deletions units/XSL0203/XSL0203_unit.bp
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Expand Up @@ -172,6 +172,7 @@ UnitBlueprint{
MinSpeedPercent = 0,
MotionType = "RULEUMT_Hover",
RotateBodyWhileMoving = true,
RotateOnSpot = false,
TurnFacingRate = 120,
TurnRadius = 0,
TurnRate = 90,
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1 change: 1 addition & 0 deletions units/XSL0304/XSL0304_unit.bp
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Expand Up @@ -165,6 +165,7 @@ UnitBlueprint{
MinSpeedPercent = 0,
MotionType = "RULEUMT_Land",
StandUpright = true,
RotateOnSpot = false,
TurnRadius = 2,
TurnRate = 75,
},
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