Skip to content

Mregussek/Mregussek

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

11 Commits
 
 

Repository files navigation

Email Blog

Hello There

My name is Mateusz and I mainly focus on C++ / Python software engineering. My primary interests are:

  • 3D graphics rendering -> creating educational game engines using OpenGL / Vulkan, learning real-time ray tracing etc.
  • machine learning -> wrote my own upscaling deep learned neural network (DLSS)

Privately I am huge fan of Star Wars.

Projects

Currently working on:

  1. UncannyEngine, which will be educational 3D game engine based on Vulkan with ray tracing features. It will be used as my master's thesis project:

ReadMe Card

Finished projects

  1. Ray-Traced Images Renderer based on CUDA library:

ReadMe Card

  1. MAREngine game engine including MARMaths computing library (also documented as my engineer's thesis at AGH University):

ReadMe Card ReadMe Card

  1. LittleEngineOpenGL engine used for making easy parking system:

ReadMe Card

  1. Rotation of given objects (2D and 3D) around specific point with visualization using Matlab:

ReadMe Card

Technologies / Tools

C++ Python Linux

Git Github

Top Langs

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published