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Hmm... I think it depends on what you wanted to do with it.
I think if you just wanted to get it working such that you could feed it terminal control sequences and have it draw them correctly, it would be quite easy. That code is all pretty straightforward and just relies on SDL, which is certainly available for Windows. One would just rip out the stuff that forks and runs a shell and such.
Beyond that, it might depend. Cygwin has an SDL package, so I think one could probably build a cygwin-friendly version that could run cygwin's bash and other tools without much difficulty. If one wanted to use it to run native Windows console applications and stuff like cmd.exe, it might take a bit more work or a lot more work for things that use the Windows console API (though my understand is that that is being deprecated, though I don't follow Windows very closely).
What do you think: would it be hard to port
lilt
to Windows OS ?The text was updated successfully, but these errors were encountered: