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#553 Fix issue with text box height #858
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GameObject needs to be new for Unity to provide a proper height. Apply to width too just in case.
- replace '->' by a unicode arrow, and place it on the lower right corner - make button size dynamic depending on text, and change button placements to free space the middle of the screen - change the text style of 'phase name' and remove borders - do not display the button bar until we have a tile displayed
- Add some é à, even on upper case words - Make good use of the dynamic button size of NPBruce#859 - Reduce some texts to avoid overlap
One file was missing on previous commit
I don't understand why I can't create another Pull request.... and why my 3 commits have been linked to the pull request for the fix #553 |
Every new commit you do on a branch that is used for a pull request, will be added to the pull request. This means, that you can continue to work on pull requests, after they are made. You do:
To fix your current situation:
(Do the same with a second branch for the other work) I use https://tortoisegit.org/ for all git stuff, but https://desktop.github.com/ might be the easier tool and be worth a shot. |
Thanks a lot for the explanation @redwolf2, I was getting lost here. Indeed I should separate this fix, and the changes I did on UI. |
You can pull from your other branches.
You can make your translation changes in |
Thanks, @redwolf2. The new pull requests are done from specific branches. So I understand I should never pull / commit in development if I want to be able to do clean branches. |
If you only provide one pull request at a time, it could be done in one branch. Making a separate branch is cleaner and prefered. But if you do multiple pull requests at a time, you have to create separate branches. If anything goes wrong in your development branch, you can always create a branch in your repository, based on bruces development branch on his remote repository. Nice work! Now its up to Bruce to merge them in. |
Thanks a lot redwolf2, your help is really appreciated! One last question, just to be sure : won't the revert in every pull request be a problem ? I tried to do ui_update > pull > fr_translation |
You are right, the revert may be the problem, because the commits contain deletes of those files you use in Pulling (from remote) or Merge (from local) would work if there were no reverts (deleted files), this may be fixed by doing a rebase on the |
I tried many things for hours now, and I just can't work with those branches. I give up, and I will recreate new branches from the origin/dev ..... and copy paste changes manually. |
OK, no Problem. Do what works for you. Those deeper git concepts are hard to come by at first. |
GameObject needs to be new for Unity to provide a proper height.
Apply to width too just in case.