Terasology

forked from Cervator/Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev a…

Updated Apr 13, 2016

Java 0 7

Pathfinding

forked from Terasology/Pathfinding

A pathfinding module mainly meant as a library/framework for other modules

Updated Feb 28, 2016

Index

forked from Terasology/Index

An index repository for modules

Updated Dec 31, 2015

Java 0 0

MultierBlock

Updated Dec 24, 2015

Java 0 4

MultiBlock

forked from Terasology/MultiBlock

Multi block multi block!

Updated Dec 24, 2015

Java 0 2

AnotherWorldPlants

forked from Terasology/AnotherWorldPlants

Farming and tree growth for AnotherWorld

Updated Jul 29, 2015

StructuralResources

forked from Terasology/StructuralResources

Various structural resources like block shapes for buildings.

Updated Jun 28, 2015

Java 0 5

NameGenerator

forked from Terasology/NameGenerator

This module adds name generators.

Updated Jun 28, 2015

Java 0 3

MarkovChains

forked from Terasology/MarkovChains

Library module for the production of pseudo-random sequences.

Updated Jun 28, 2015

Java 0 5

PlantPack

forked from Terasology/PlantPack

A collection of trees and plants

Updated Mar 29, 2015

WoodAndStone

forked from Terasology/WoodAndStone

Primitive tool making

Updated Mar 29, 2015

Java 0 5

GrowingFlora

forked from Terasology/GrowingFlora

Organically growing plants and trees (step-by-step growth over time)

Updated Mar 29, 2015

Java 0 3

CopperAndBronze

forked from Terasology/CopperAndBronze

So much fancier than Wood and Stone! And shiny

Updated Mar 29, 2015

Java 0 6

AnotherWorld

forked from Terasology/AnotherWorld

Alternative world generator

Updated Mar 29, 2015

Java 0 4

Fences

forked from Terasology/Fences

A module adding fence blocks

Updated Mar 29, 2015

Java 0 2

Fluid

forked from Terasology/Fluid

Fluids, as opposed to liquids, relate mainly to the storage and manipulation of substances that "flow" (which can even be gas) - at least in our definition of game terms where liquids would be more for natural water, lava, and similar larger scale systems. In other words this is not meant as a water simulation type module.

Updated Mar 27, 2015

Java 0 1

Hunger

forked from Terasology/Hunger

Hunger, Thirst and Food!

Updated Mar 22, 2015

Java 0 2

Workstation

forked from Terasology/Workstation

A module for generic workstation support

Updated Mar 22, 2015

Java 0 4

Seasons

forked from Terasology/Seasons

Add seasons to Terasology

Updated Mar 22, 2015

Java 0 1

Journal

forked from Terasology/Journal

A journal!

Updated Mar 22, 2015