This is GameKit, a Rust Game Framework I am developing.
Please note that this framework is highly experimental and undergoes frequent breaking changes. It's primarily designed to meet my personal needs, rather than general use.
While I don't plan to provide active support, I aim to publish games using this framework and ensure compatibility
with various platforms. I've organized these platforms into tiers
based on where I intend to publish my games,
primarily on platforms such as Steam and Itch.io.
- Tier 1: Windows, MacOS, Web
- Tier 2: Linux (Ubuntu)
- Tier 3: Android, iOS
The crate puffin
is used to profile the application.
You need to install puffin_viewer.
Then run your application with feature puffin
and use puffin_viewer --url 127.0.0.1:8585
to see the result.
- If possible, move to notan everything that's is core and consume notas as dependency on gamekit
- use fluent-rs for translations?
- use pollster to block futures
- allow to bind multiple binding groups
- gk_al crate: gamekit abstaction layer? only the API traits