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Neamar committed Mar 19, 2016
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16 changes: 16 additions & 0 deletions .gitignore
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# files for the dex VM
*.dex

# generated files
bin/
gen/
*.apk
out/
build/
.gradle/

# Local configuration file (sdk path, etc)
local.properties
/.settings/*
.idea/
*.iml
1 change: 1 addition & 0 deletions app/.gitignore
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/build
27 changes: 27 additions & 0 deletions app/build.gradle
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apply plugin: 'com.android.application'

android {
compileSdkVersion 23
buildToolsVersion "23.0.2"

defaultConfig {
applicationId "fr.neamar.lolgamedata"
minSdkVersion 15
targetSdkVersion 23
versionCode 1
versionName "1.0"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}

dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
testCompile 'junit:junit:4.12'
compile 'com.android.support:appcompat-v7:23.2.1'
compile 'com.android.support:design:23.2.1'
}
17 changes: 17 additions & 0 deletions app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /home/neamar/Documents/Apps/android-sdk-linux/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
23 changes: 23 additions & 0 deletions app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="fr.neamar.lolgamedata" >

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme" >
<activity
android:name=".Home"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
46 changes: 46 additions & 0 deletions app/src/main/java/fr/neamar/lolgamedata/Home.java
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package fr.neamar.lolgamedata;

import android.os.Bundle;
import android.support.design.widget.FloatingActionButton;
import android.support.v7.app.AppCompatActivity;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;

public class Home extends AppCompatActivity {

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_home);

FloatingActionButton fab = (FloatingActionButton) findViewById(R.id.fab);
fab.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
}
});
}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_home, menu);
return true;
}

@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();

//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}

return super.onOptionsItemSelected(item);
}
}
33 changes: 33 additions & 0 deletions app/src/main/res/layout/activity_home.xml
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<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true"
tools:context="fr.neamar.lolgamedata.Home">

<android.support.v7.widget.RecyclerView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/recyclerView"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">

</android.support.v7.widget.RecyclerView>

<android.support.design.widget.FloatingActionButton
android:id="@+id/fab"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:src="@android:drawable/ic_input_add"
android:layout_marginBottom="@dimen/activity_horizontal_margin"
android:layout_marginRight="@dimen/activity_horizontal_margin"
android:layout_alignParentBottom="true"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true" />

</RelativeLayout>
9 changes: 9 additions & 0 deletions app/src/main/res/menu/menu_home.xml
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<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
tools:context="fr.neamar.lolgamedata.Home" >
<item android:id="@+id/action_settings"
android:title="@string/action_settings"
android:orderInCategory="100"
app:showAsAction="never" />
</menu>
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8 changes: 8 additions & 0 deletions app/src/main/res/values-v21/styles.xml
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<resources>
<style name="AppTheme.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
<item name="android:windowDrawsSystemBarBackgrounds">true</item>
<item name="android:statusBarColor">@android:color/transparent</item>
</style>
</resources>
6 changes: 6 additions & 0 deletions app/src/main/res/values-w820dp/dimens.xml
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<resources>
<!-- Example customization of dimensions originally defined in res/values/dimens.xml
(such as screen margins) for screens with more than 820dp of available width. This
would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
<dimen name="activity_horizontal_margin">64dp</dimen>
</resources>
6 changes: 6 additions & 0 deletions app/src/main/res/values/colors.xml
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>
6 changes: 6 additions & 0 deletions app/src/main/res/values/dimens.xml
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<resources>
<!-- Default screen margins, per the Android Design guidelines. -->
<dimen name="activity_horizontal_margin">16dp</dimen>
<dimen name="activity_vertical_margin">16dp</dimen>
<dimen name="fab_margin">16dp</dimen>
</resources>
4 changes: 4 additions & 0 deletions app/src/main/res/values/strings.xml
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<resources>
<string name="app_name">Lol Game Data</string>
<string name="action_settings">Settings</string>
</resources>
17 changes: 17 additions & 0 deletions app/src/main/res/values/styles.xml
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<resources>

<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
<style name="AppTheme.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
</style>
<style name="AppTheme.AppBarOverlay" parent="ThemeOverlay.AppCompat.Dark.ActionBar" />
<style name="AppTheme.PopupOverlay" parent="ThemeOverlay.AppCompat.Light" />

</resources>
15 changes: 15 additions & 0 deletions app/src/test/java/fr/neamar/lolgamedata/ExampleUnitTest.java
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package fr.neamar.lolgamedata;

import org.junit.Test;

import static org.junit.Assert.*;

/**
* To work on unit tests, switch the Test Artifact in the Build Variants view.
*/
public class ExampleUnitTest {
@Test
public void addition_isCorrect() throws Exception {
assertEquals(4, 2 + 2);
}
}
23 changes: 23 additions & 0 deletions build.gradle
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// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.1.0-alpha3'

// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}

allprojects {
repositories {
jcenter()
}
}

task clean(type: Delete) {
delete rootProject.buildDir
}
18 changes: 18 additions & 0 deletions gradle.properties
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# Project-wide Gradle settings.

# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.

# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html

# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8

# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
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6 changes: 6 additions & 0 deletions gradle/wrapper/gradle-wrapper.properties
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#Sat Mar 19 23:25:35 GMT 2016
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.10-all.zip
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