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0.16.13

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@TanninOne TanninOne released this 28 Nov 09:56
c6f7d90

fixed: verify validity of profiles on startup (may trigger "State invalid" message)
fixed: broken ui of documentation page (wiki)
fixed: mod updates for premium users didn't work
fixed: oblivion font check looked in the wrong directory
fixed: unhandled exception if store contains category without name
fixed: exception when trying to report a crash after deleting the dump
fixed: exception if user removes profile during deployment
fixed: exception if an installer returns undefined as an instruction
fixed: rare exception reading savegame screenshot
fixed: download entries will no longer become invalid when download move functionality encounters errors
fixed: attempt to resolve install path when no game active
fixed: very slow deployment due to needless re-request of mod meta information from the server
fixed: failed to write crash dumps in some cases
fixed: cloning theme didn't duplicate css rules
fixed: savegames couldn't be removed until deployment happened at least once
fixed: error message if loot process closed during a sort operation
fixed: error during fnis update due to opening too many files at once
fixed: update button opens wrong page when the mod comes from a different game section
fixed: don't clear "deployment necessary" flag if deployment failed
fixed: No longer allows to deploy mods when the rules contain cycles
fixed: dashlet button allowed multiple disk searches to be started in parallel
fixed: deal better with DNS lookup failures
fixed: failed to move mods/downloads to subdirectory of old path
fixed: not the entire area of the action button in tables was clickable
fixed: fallback icons for tool buttons not used
fixed: fonts in some controls didn't scale with theme config
fixed: game info popup didn't update when the path was manually changed
fixed: (Morrowind) couldn't scroll in plugin list
fixed: (Fallout 3/NV) show modified time instead of install time (like with all other games)
fixed: (Fallout 3/NV) better error message if game fails to start due to missing dependencies
fixed: (Dragon Age 1) unhandled exception if merging xml fails
fixed: (Pillars Of Eternity 2) error message if trying to manage when game was never started before
improved: login dialog now shows the url, so users without default browser can still log in
improved: warn on nmm import if the import would leave less than 500MB
improved: more user-friendly NMM import
improved: cleaned up fallout tools (thanks to FayneAldan)
improved: include esl in plugin list
improved: allow changing group for multiple plugins at once
improved: start custom categories at id 1000 (per default) so they don't overlap with nexus categories
improved: nicer error messages in various places
improved: warn user about putting their mod staging folder into the game folder
improved: add option to hide the top-level category
improved: disable profile view while a deployment is in progress.
improved: performance improvements