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bit_operation_test.go
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bit_operation_test.go
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/*
Problem:
Implement some common bitwise operations as follow:
- getBit returns the value of ith bit for a given number.
- setBit sets the value of ith bit for a given number.
- clearBit clears the value of ith bit for a given number.
- clearBitMSBToI clears all bits from the most significant bit to ith bit
for a given number.
- clearBitIToLSB clears all bits from ith bit to the least significant bit
for a given number.
- updateBit updates the value of ith bit to either 1 or 0 for a given number.
*/
package ctci
import (
"testing"
"github.com/hoanhan101/algo/common"
)
func TestGetBit(t *testing.T) {
tests := []struct {
in1 int
in2 int
expected uint
}{
{6, 0, 0},
{6, 1, 1},
{6, 2, 1},
{6, 3, 0},
{6, 4, 0},
{6, 5, 0},
{6, 6, 0},
}
for _, tt := range tests {
result := getBit(tt.in1, tt.in2)
common.Equal(t, tt.expected, result)
}
}
func TestSetBit(t *testing.T) {
tests := []struct {
in1 int
in2 int
expected int
}{
{6, 0, 7},
{6, 1, 6},
{6, 2, 6},
{6, 3, 14},
{6, 4, 22},
{6, 5, 38},
{6, 6, 70},
}
for _, tt := range tests {
result := setBit(tt.in1, tt.in2)
common.Equal(t, tt.expected, result)
}
}
func TestClearBit(t *testing.T) {
tests := []struct {
in1 int
in2 int
expected int
}{
{6, 0, 6},
{6, 1, 4},
{6, 2, 2},
{6, 3, 6},
{6, 4, 6},
{6, 5, 6},
{6, 6, 6},
}
for _, tt := range tests {
result := clearBit(tt.in1, tt.in2)
common.Equal(t, tt.expected, result)
}
}
func TestClearBitMSBToI(t *testing.T) {
tests := []struct {
in1 int
in2 int
expected int
}{
{6, 0, 0},
{6, 1, 0},
{6, 2, 2},
{6, 3, 6},
{6, 4, 6},
{6, 5, 6},
{6, 6, 6},
}
for _, tt := range tests {
result := clearBitMSBToI(tt.in1, tt.in2)
common.Equal(t, tt.expected, result)
}
}
func TestClearBitIToLSB(t *testing.T) {
tests := []struct {
in1 int
in2 int
expected int
}{
{6, 0, 6},
{6, 1, 4},
{6, 2, 0},
{6, 3, 0},
{6, 4, 0},
{6, 5, 0},
{6, 6, 0},
}
for _, tt := range tests {
result := clearBitIToLSB(tt.in1, tt.in2)
common.Equal(t, tt.expected, result)
}
}
func TestUpdateBit(t *testing.T) {
tests := []struct {
in1 int
in2 int
in3 bool
expected int
}{
{6, 0, true, 7},
{6, 1, true, 6},
{6, 2, true, 6},
{6, 3, true, 14},
{6, 4, true, 22},
{6, 5, true, 38},
{6, 6, true, 70},
{6, 0, false, 6},
{6, 1, false, 4},
{6, 2, false, 2},
{6, 3, false, 6},
{6, 4, false, 6},
{6, 5, false, 6},
{6, 6, false, 6},
}
for _, tt := range tests {
result := updateBit(tt.in1, tt.in2, tt.in3)
common.Equal(t, tt.expected, result)
}
}
// getBit returns the value of ith bit for a given number.
func getBit(number, i int) uint {
// shift 1 over by i bits, creating a bitmask value.
mask := 1 << uint(i)
// perform an AND with number to clear all bits other than the one at bit i.
// if the value is not 0, bit 1 must have a 1.
if number&mask != 0 {
return 1
}
return 0
}
// setBit sets the value of ith bit for a given number.
func setBit(number, i int) int {
// shift 1 over by i bits, creating a bitmask value.
mask := 1 << uint(i)
// perform an OR with number to change the number at bit i without
// affecting other values.
return number | mask
}
// clearBit clears the value of ith bit for a given number.
func clearBit(number, i int) int {
// shift 1 over by i bits, creating a bitmask value and negate it.
mask := ^(1 << uint(i))
// perform an AND with number to clear out all the bits 1.
return number & mask
}
// clearBitMSBToI clears all bits from the most significant bit to ith bit
// for a given number.
func clearBitMSBToI(number, i int) int {
// shift 1 over by i bits, creating a bitmask value and subtract 1 from it
// to get a sequence of 0s followed by i 1s.
mask := 1<<uint(i) - 1
// perform an AND with number to leave the last i bits.
return number & mask
}
// clearBitIToLSB clears all bits from ith bit to the least significant bit
// for a given number.
func clearBitIToLSB(number, i int) int {
// shift 1 over by i + 1 bits from a sequence of all 1s(which is -1) to get
// a sequence of 1s followed by i 0 bits.
mask := -1 << uint(i+1)
// perform an AND with number to cancel out the rest of 1 bits.
return number & mask
}
// updateBit updates the value of ith bit to either 1 or 0 for a given number.
func updateBit(number, i int, isOne bool) int {
value := 0
if isOne {
value = 1
}
// shift 1 over by i bits, creating a bitmask value and negate it.
mask := ^(1 << uint(i))
// shift the value over by i bits to create a number with bit i equal to
// the value while other bits equal to 0.
n := value << uint(i)
// perform an OR with number to update the ith bit if the value is 1, or 0 otherwise.
return number&mask | n
}