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SIGSEGV while using LurchTable in Xamarin.iOS project #3
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Hi, is this still an issue with 2.0.0-beta-0012? While it may not be related, in that release we added Xamarin Android tests and discovered and fixed an infinite recursion bug with My thought is that now that MAUI is just around the corner that we should probably just add an abstract factory to |
Hi! Unfortunately I am not in a position to verify it. However I don't think this is an issue any more since the current plan is to move away from Xamarin. |
Great. I guess time has healed this one 😆. |
Hi! Ive been attempting to use J2N
LurchTable
in an iOS app developed using Xamarin. The app crashes with a SIGSEGV on any iOS device.Error:
J2N.Collections.Concurrent.AddInfo``2:CreateValue <0x0006c>
However it does work as expected in the iOS simulator. I am guessing this might be a x64 (Simulator) vs ARM64 (device) issue but I can't see any reason from the source code.
J2N version: 2.0.0-beta-0002
Attached:
The original crash was while trying to using DirectoryTaxonomyReader from Lucene.Net project. However I have narrowed it down to the LurchTable class. J2N version 1.00-beta-0001 crashes the same way. The un-refactored LurchTable from Lucene.Net.Support crashes as well.
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