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Merge pull request #53038 from CrazedProgrammer/riko4
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riko4: init at 0.1.0
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joachifm committed Apr 21, 2019
2 parents 4b201f6 + 46d6e73 commit 96d0739
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23 changes: 23 additions & 0 deletions pkgs/development/libraries/curlpp/default.nix
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{ stdenv, fetchFromGitHub, cmake, curl }:

stdenv.mkDerivation rec {
name = "curlpp-${version}";
version = "0.8.1";
src = fetchFromGitHub {
owner = "jpbarrette";
repo = "curlpp";
rev = "v${version}";
sha256 = "1b0ylnnrhdax4kwjq64r1fk0i24n5ss6zfzf4hxwgslny01xiwrk";
};

buildInputs = [ curl ];
nativeBuildInputs = [ cmake ];
enableParallelBuilding = true;

meta = with stdenv.lib; {
homepage = https://www.curlpp.org/;
description = "C++ wrapper around libcURL";
license = licenses.mit;
maintainers = with maintainers; [ CrazedProgrammer ];
};
}
68 changes: 68 additions & 0 deletions pkgs/games/riko4/default.nix
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{ stdenv, fetchFromGitHub, cmake, SDL2, libGLU, luajit, curl, curlpp }:

let
# Newer versions of sdl-gpu don't work with Riko4 (corrupted graphics),
# and this library does not have a proper release version, so let the
# derivation for this stay next to the Riko4 derivation for now.
sdl-gpu = stdenv.mkDerivation rec {
name = "sdl-gpu-${version}";
version = "2018-11-01";
src = fetchFromGitHub {
owner = "grimfang4";
repo = "sdl-gpu";
rev = "a4ff1ab02410f154b004c29ec46e07b22890fa1f";
sha256 = "1wdwg331s7r4dhq1l8w4dvlqf4iywskpdrscgbwrz9j0c6nqqi3v";
};
buildInputs = [ SDL2 libGLU ];
nativeBuildInputs = [ cmake ];
enableParallelBuilding = true;

meta = with stdenv.lib; {
homepage = https://github.com/grimfang4/sdl-gpu;
description = "A library for high-performance, modern 2D graphics with SDL written in C";
license = licenses.mit;
maintainers = with maintainers; [ CrazedProgrammer ];
};
};
in

stdenv.mkDerivation rec {
name = "riko4-${version}";
version = "0.1.0";
src = fetchFromGitHub {
owner = "incinirate";
repo = "Riko4";
rev = "v${version}";
sha256 = "008i9991sn616dji96jfwq6gszrspbx4x7cynxb1cjw66phyy5zp";
};

buildInputs = [ SDL2 luajit sdl-gpu curl curlpp ];
nativeBuildInputs = [ cmake ];

hardeningDisable = [ "fortify" ];
cmakeFlags = [ "-DSDL2_gpu_INCLUDE_DIR=\"${sdl-gpu}/include\"" ];

# Riko4 needs the data/ and scripts/ directories to be in its PWD.
installPhase = ''
install -Dm0755 riko4 $out/bin/.riko4-unwrapped
mkdir -p $out/lib/riko4
cp -r ../data $out/lib/riko4
cp -r ../scripts $out/lib/riko4
cat > $out/bin/riko4 <<EOF
#!/bin/sh
pushd $out/lib/riko4 > /dev/null
exec $out/bin/.riko4-unwrapped "\$@"
popd > /dev/null
EOF
chmod +x $out/bin/riko4
'';

enableParallelBuilding = true;

meta = with stdenv.lib; {
homepage = https://github.com/incinirate/Riko4;
description = "Fantasy console for pixel art game development";
license = licenses.mit;
maintainers = with maintainers; [ CrazedProgrammer ];
};
}
4 changes: 4 additions & 0 deletions pkgs/top-level/all-packages.nix
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Expand Up @@ -9869,6 +9869,8 @@ in

curlcpp = callPackage ../development/libraries/curlcpp { };

curlpp = callPackage ../development/libraries/curlpp { };

cutee = callPackage ../development/libraries/cutee { };

cutelyst = libsForQt5.callPackage ../development/libraries/cutelyst { };
Expand Down Expand Up @@ -21366,6 +21368,8 @@ in
};
};

riko4 = callPackage ../games/riko4 { };

rili = callPackage ../games/rili { };

rimshot = callPackage ../games/rimshot { love = love_0_7; };
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