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stderr error: header 'steam_gameserver.h' does not exist. #62
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Sorry for taking a while! This is a shot in the dark, are you sure your STEAM_SDK_LOCATION is correct? In the command you posted you have |
Hey @Noxime. No problem at all! Thanks for having the time! 😄 Yes, you are correct! I tried multiple ways to link to the SDK folder, like I thought this was related to the macOS, because you can find multiple threads about missing headers in Catalina 10.15, but even thought I tried every single solution I could find, I got the same error every build. And when I went to the Windows to test it and got the same exact error, I decided to ask for help... 😅 Also, I had to reinstall I can't make it run, though. But I'll open a separate issue for this! (: |
Hello! @Noxime
I'm trying to build Rust in Windows and macOS, but when compiling
steamworks-sys
, I get this:Testing on:
I'm running this command to build (without the SDK
STEAM_SDK_LOCATION env var
in Windows):This is my
Cargo.toml
:And this is my folder structure:
Thoughts on why this is happening?
Thank you!
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