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Prioritize VR plugins and conditionally auto-start OSVR when/if-and-only-if OSVR is actually being used, instead of enabling/disabling auto-start on a per-app basis. We should look into ways to make prioritization and lazy initialization easier for Unity developers.
Users should have control over toggling auto-start on/off, across all apps. This makes application behavior more consistent for the user.
We could do it a couple of ways:
A server config option. Plus add an -autostart argument to the server to let it know that it's being launched with the auto-start API, and should make note of the setting. This is my preference.
A second environment variable to toggle auto-start. Kind of kludgy but gets the job done.
The text was updated successfully, but these errors were encountered:
From discussion on OSVR/OSVR-Unity#176, here is a summary of points made by @JeroMiya and @demonixis
We could do it a couple of ways:
The text was updated successfully, but these errors were encountered: