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The application crashes whenever it receives a notification when it is in the background.
Steps to reproduce?
1. Launch the application.
2. Minimize the application.
3. Send a notification to the application.
4. Click on the notification.
5. Observe the application crash.
What did you expect to happen?
I expect the app to not crash whenever it receives a notification in the background.
Unity version
2021.3.17f1
OneSignal Unity SDK version
5.0.5
Platform
Android
Relevant log output
Fatal Exception: java.util.ConcurrentModificationException:
at java.util.LinkedHashMap$LinkedHashIterator.nextNode(LinkedHashMap.java:757)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:790)
at java.util.LinkedHashMap$LinkedEntryIterator.next(LinkedHashMap.java:790)
at com.onesignal.common.modeling.Model.toJSON(Model.kt:312)
at com.onesignal.common.modeling.ModelStore.persist(ModelStore.kt:141)
at com.onesignal.common.modeling.SingletonModelStore.replace(SingletonModelStore.kt:36)
at com.onesignal.core.internal.config.impl.ConfigModelStoreListener$fetchParams$1.invokeSuspend(ConfigModelStoreListener.kt:101)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
at kotlinx.coroutines.internal.ScopeCoroutine.afterResume(Scopes.kt:33)
at kotlinx.coroutines.AbstractCoroutine.resumeWith(AbstractCoroutine.kt:102)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:46)
at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:106)
at kotlinx.coroutines.EventLoopImplBase.processNextEvent(EventLoop.common.kt:284)
at kotlinx.coroutines.BlockingCoroutine.joinBlocking(Builders.kt:85)
at kotlinx.coroutines.BuildersKt__BuildersKt.runBlocking(Builders.kt:59)
at kotlinx.coroutines.BuildersKt.runBlocking(:1)
at kotlinx.coroutines.BuildersKt__BuildersKt.runBlocking$default(Builders.kt:38)
at kotlinx.coroutines.BuildersKt.runBlocking$default(:1)
at com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnThread$1.invoke(ThreadUtils.kt:60)
at com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnThread$1.invoke(ThreadUtils.kt:59)
at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:30)
Code of Conduct
I agree to follow this project's Code of Conduct
The text was updated successfully, but these errors were encountered:
What happened?
The application crashes whenever it receives a notification when it is in the background.
Steps to reproduce?
What did you expect to happen?
I expect the app to not crash whenever it receives a notification in the background.
Unity version
2021.3.17f1
OneSignal Unity SDK version
5.0.5
Platform
Android
Relevant log output
Code of Conduct
The text was updated successfully, but these errors were encountered: