You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
OA textures are 2x the resolution at least. Addons for Q3 don't obey this rule so they would look visually inconsistent with their texel density.
The proposal/idea I'm thinking is a text script (scripts/*.texsize) that specifies the "reasonable base width" for each hi-res OA texture so it would be consistent with Q3 picmip values. like
OA textures are 2x the resolution at least. Addons for Q3 don't obey this rule so they would look visually inconsistent with their texel density.
The proposal/idea I'm thinking is a text script (scripts/*.texsize) that specifies the "reasonable base width" for each hi-res OA texture so it would be consistent with Q3 picmip values. like
textures/gothic_block/killblock69tall 256
textures/gothic_block/killblock69short 256
which resizes the 512x1024 texture (of any image format) to 256x512 at upload32 time. Specifying height won't be neccessary
To disable it would be r_picmip -1.
The text was updated successfully, but these errors were encountered: