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Weird attack-move behavior #10625
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Please upload the replay of that game somewhere provide the following information so that we can take a proper look at it:
Thanks. Also, just as a side note, spamming orders won't do you any good, it just slows your units down. |
I spam orders because I want the tanks to target the nearest unit, even if they don't move, but they don't. |
AutoTarget / AttackMove does not prioritize targets based on distance (except at the very coarse "in attack range" / "not in attack range" level) |
Did this changed in the latest release ? I never had this "issue" before : one new attack-move order and the tanks attack the guys in front of them. |
AutoTarget did change in this release. It will prioritizes targets based on preferred armament and then distance. i.e. Closest target that can be hit by the main weapon, if none then closest that can be hit by the secondary, etc. However, once it has a target it won't change unless that first target becomes invalid again (dead, out of range, etc). |
I spotted this behavior in release-20170421. |
The attack-move command has now a weird behavior.
Is it focusing on buildings or vehicles ?
On this screenshot you can see the behavior of the mammoth tanks when I ordered them to attack-move to my cursor while placing it above the construction yard.
I added the red lines on MS Paint to show the behavior because they are hard to get. I almost spammed "angry" attack-move orders (10+) but the mammoth tanks still wanted to attack the turret instead of the guy.
I saw way more strange attack-move behaviors, like having a bunch of mammoth tanks attacking a service depot 2 or 3 cells away from them instead of attacking the 15 bazookas right in front of them. Almost 10 attack-move orders sent, target lines straight to the service depot. All the mammoth tanks died, obviously.
They really act like buildings or vehicles are the most important thing to target, or like the first target seen must be destroyed at any cost (this happened with the service depot : they started to attack it and the bazookas finally came close to them but with tons of new attack-move orders they only wanted to attack the service depot)
If you send (fast) attack-move orders while retreating, at one time the closest enemy will be the only one they can see so they will finally attack him.
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