Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Making "privateer" actors? #14103

Closed
scskwirl opened this issue Oct 3, 2017 · 2 comments
Closed

Making "privateer" actors? #14103

scskwirl opened this issue Oct 3, 2017 · 2 comments

Comments

@scskwirl
Copy link

scskwirl commented Oct 3, 2017

I apologize in advance if something like this was brought up already; I don't know how other people would phrase what I'm describing. I've also been very out-of-the-loop with OpenRA lately, sadly.

What I mean by "privateer" (and there's probably a better name) is like, making units that use a color unused by anyone playing in the match, so you don't know who sent them to you. For example, Red vs Blue vs Green. Privateer units would be gray. Gray units end up attacking one of those teams, but they won't know which team sent them, unless something gives it away, like what kind of unit besides riflemen.

This would only especially be useful in diplomacy-powered matches, where alliances can be switched around between players; allowing allies to attack each other.

Alternatively, units color-disguised as any of the other teams. Put on a large map, also with diplomacy settings, you can make the other team decide to switch against their partners (at least useful enough for creative game tactics with AI players rather than human ones).

@KOYK
Copy link
Contributor

KOYK commented Oct 7, 2017

civ3? well i like the idea but not for RA or TD, but i might be wrong.
But it will be a nice trait for other mods anyway.

@abcdefg30
Copy link
Member

This can be done by a custom map/mod, but I don't see this implemented as default game mode.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants