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Red Alert: Starting cache 0$ needed #14937

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ghost opened this issue Mar 17, 2018 · 2 comments
Closed

Red Alert: Starting cache 0$ needed #14937

ghost opened this issue Mar 17, 2018 · 2 comments
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@ghost
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ghost commented Mar 17, 2018

There is a gamestyle called "crates". For this gamestyle need an option to set the starting cache to 0$.

@CatGirls420-NerevarII
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CatGirls420-NerevarII commented Mar 21, 2018

Isn't that option already available? If not, you can add this to "rules.yaml" for a map:

Player:
[one tab indent] PlayerResources:
[two tab indents] SelectableCash: 0, 2500, 5000, 10000, 20000

@pchote
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pchote commented May 7, 2018

Closing as per the discussion in #15029.

@pchote pchote closed this as completed May 7, 2018
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