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In Generals a beep sound played as the building blinked with capturer's color and i had that implemented in Generals Alpha, shouldn't be hard to move to upstream as a part of CapturableProgressBlink trait.
The text was updated successfully, but these errors were encountered:
In Generals a beep sound played as the building blinked with capturer's color and i had that implemented in Generals Alpha, shouldn't be hard to move to upstream as a part of CapturableProgressBlink trait.
The text was updated successfully, but these errors were encountered: