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Players who are using custom warheads for specific things like Upgrading - putting ValidStances to Ally results in multiple AI's of same faction upgrading buildings of one player only. Creating ValidStance just for owner of warhead (name it for example Player) will fix that problem
PROPOSED SOLUTION
Add ValidStance: Player in ValidStances function
The text was updated successfully, but these errors were encountered:
Motivation
Players who are using custom warheads for specific things like Upgrading - putting ValidStances to Ally results in multiple AI's of same faction upgrading buildings of one player only. Creating ValidStance just for owner of warhead (name it for example Player) will fix that problem
PROPOSED SOLUTION
Add ValidStance: Player in ValidStances function
The text was updated successfully, but these errors were encountered: