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The feature request can be summarized with: a toggle option to display target lines automatically on player event, optionally without the need for making a selection first:
I9gk827.mp4
This is basically a PoC obtained with sed 's/WhenSelected//g' -i OpenRA.Mods.Common/Traits/Render/DrawLineToTarget.cs (not sure if still working with bleed though).
After a discussion with @dragunoff, it appears a simple way of having this feature in cheaply would be to add them to a status bar with other information (such a unit stances for a given selection). It would include a toggle to toggle target line on and off, and selection only.
Rationale for this feature:
It gives immediate attention feedback on what the players are focused on (useful for casting)
It shows the amount of micro involved by the players (useful for educational purpose while analyzing replays)
No need to make constant selections and keep pressing shift
The text was updated successfully, but these errors were encountered:
This issue is a followup of #17311.
The feature request can be summarized with: a toggle option to display target lines automatically on player event, optionally without the need for making a selection first:
I9gk827.mp4
This is basically a PoC obtained with
sed 's/WhenSelected//g' -i OpenRA.Mods.Common/Traits/Render/DrawLineToTarget.cs
(not sure if still working withbleed
though).After a discussion with @dragunoff, it appears a simple way of having this feature in cheaply would be to add them to a status bar with other information (such a unit stances for a given selection). It would include a toggle to toggle target line on and off, and selection only.
Rationale for this feature:
The text was updated successfully, but these errors were encountered: