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AI sends paradrops above water #6636
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That is dumb, but probably does not matter though as the plane will automatically find an appropriate location and not let them fall into the water with the current configuration. |
That changed in the last release. The aircraft will now fly on without dropping anything if the area around the drop-zone is blocked, which causes the drop to be wasted. |
The easiest way to reduce the chance of this happening is by reducing https://github.com/OpenRA/OpenRA/blob/bleed/mods/ra/rules/ai.yaml#L82 from The best solution would be to define a new type of consideration for terraintype, that can assign an attractiveness to the type of terrain of the target cell. (I.e. then you could say for paratroopers Water has an attractiveness of -100, or some such.) |
Why don't we just exclude ships here? https://github.com/OpenRA/OpenRA/blob/bleed/mods/ra/rules/ai.yaml#L85 It seems to attract the AI in the case shown in the screenshot. |
@Mailaender : That consideration has a negative attraction value, so it should be attempting to avoid those. |
I think you are misunderstanding me. My suggestion is the following: #7922. |
Ah, I see. Yes, that will help. |
The AI sending paratroopers against naval units was resolved a while ago. |
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