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@@ -27,6 +27,7 @@ Allow queueing up scatter and move Nudge to an activity")]
* Fixed parallel production queues not pausing production, when all production traits are paused. [[#21296](https://github.com/OpenRA/OpenRA/pull/21296"ParallelProductionQueue: pause production, when all Production traits are paused")]
* Fixed renamed actors being unable to be deleted in the map editor. [[#21354](https://github.com/OpenRA/OpenRA/pull/21354"Fix map editor not removing an actor properly.")]
* Fixed the screen continuing to scroll when chat is opened. [[#21405](https://github.com/OpenRA/OpenRA/pull/21405"Fix Scroll bug when chat is opened (the same issue was for menu)")]
* Fixed OpenAL system resources not getting cleaned up on exit. [[#21409](https://github.com/OpenRA/OpenRA/pull/21409"Dispose sound sources")]
* Added crushing to ground based husks. [[#20338](https://github.com/OpenRA/OpenRA/pull/20338"Give husks the ability to crush")]
* Added a `Play Map` button to the map editor menu. [[#20120](https://github.com/OpenRA/OpenRA/pull/20120"Add Play Map button to map editor")]
* Automatically order blocking units away when trying to deploy an MCV. [[#21016](https://github.com/OpenRA/OpenRA/pull/21016"Automatically order units away when trying to deploy transform")]
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@@ -190,7 +191,7 @@ Support more indexed PNGs and compress PNGs")]
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