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Expand Up @@ -46,6 +46,7 @@ Allow queueing up scatter and move Nudge to an activity")]
* Fixed AI sometimes pausing `UnitBuilderBotModule` when it chooses to build a unit with a `UnitDelay` defined. [[#20892](https://github.com/OpenRA/OpenRA/pull/20892 "Fix bug that AI production pause when there are too many units in UnitDelays")]
* Fixed a crash in `EjectOnDeath` and causing overlaps despite free sub cells. [[#20515](https://github.com/OpenRA/OpenRA/pull/20515)]
* Fixed building placement position being incorrect on high altitude isometric maps. [[#20835](https://github.com/OpenRA/OpenRA/pull/20835 "Improve CandidateMouseoverCells logic")]
* Fixed `Armament` not allowing `BurstDelays` of value 0. [#20675](https://github.com/OpenRA/OpenRA/pull/20675 "Fix Armament not working properly with value 0 in BurstDelays")
* Trait changes:
* Added `GrantConditionOnDeployWithCharge` trait. [[#20824](https://github.com/OpenRA/OpenRA/pull/20824 "Added manual Saboteur cloaking"), [#21001](https://github.com/OpenRA/OpenRA/pull/21001 "Remove a bogus CanDeploy check from order resolving for charge deploys")]
* Added `FireWarheads` trait that detonates warheads periodically. [[#20808](https://github.com/OpenRA/OpenRA/pull/20808 "Add TS mobile EMP")]
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