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Expand Up @@ -89,7 +89,7 @@ This is the **changelog for the development branch**, not the [changelog for the
* Fixed `StartSequence` not playing when With*SpriteBody is enabled. [[#16535](https://github.com/OpenRA/OpenRA/pull/16535), [#16610](https://github.com/OpenRA/OpenRA/pull/16610)]
* Improved Lua's `Beacon` API. [[#15785](https://github.com/OpenRA/OpenRA/pull/15785)]
* Improved `ActorTags` debug option to show child activities as well. [[#16401](https://github.com/OpenRA/OpenRA/pull/16401)]
* Improved font size calculation and use it for default LabelWidget `VAlign`. [[#16485](https://github.com/OpenRA/OpenRA/pull/16485)]
* Improved font size calculation and use it for default LabelWidget `VAlign`. [[#16485](https://github.com/OpenRA/OpenRA/pull/16485), [#16592](https://github.com/OpenRA/OpenRA/pull/16592)]
* Improved linting of weapon and trait yaml removals. [[#16497](https://github.com/OpenRA/OpenRA/pull/16497)]
* Added `--refresh-map` utility command. [[#16448](https://github.com/OpenRA/OpenRA/pull/16448)]
* Added `playerexperience` developer cheat. [[#16471](https://github.com/OpenRA/OpenRA/pull/16471)]
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