Skip to content

Compare: Changelog (bleed)

New page
Showing with 1 addition and 1 deletion.
  1. +1 −1 Changelog-(bleed).md
2 changes: 1 addition & 1 deletion Changelog-(bleed).md
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ Allow queueing up scatter and move Nudge to an activity")]
* Added crushing to ground based husks. [[#20338](https://github.com/OpenRA/OpenRA/pull/20338 "Give husks the ability to crush")]
* Added a `Play Map` button to the map editor menu. [[#20120](https://github.com/OpenRA/OpenRA/pull/20120 "Add Play Map button to map editor")]
* Automatically order blocking units away when trying to deploy an MCV. [[#21016](https://github.com/OpenRA/OpenRA/pull/21016 "Automatically order units away when trying to deploy transform")]
* Improved AI's pathfinding and target selection logic. [[#20227](https://github.com/OpenRA/OpenRA/pull/20227 "Add helper methods to locate actors that can be reached via a path.")]
* Improved AI's pathfinding and target selection logic. [[#20227](https://github.com/OpenRA/OpenRA/pull/20227 "Add helper methods to locate actors that can be reached via a path."), [#20228](https://github.com/OpenRA/OpenRA/pull/20228 "Improve AI squad pathing and regrouping behavior.")]

**Red Alert**

Expand Down